Diego Rossi wrote:
I'm assuming magic is a renewable resource. Most of these spell combinations are of the humanly attainable sort. The elven interplanetary portals have been around for ages and there's not been a problem with them. Diego Rossi wrote:
From what I recall, it was an excessive concentration of magic which caused the creation of the mana wastes, sounds more like a critical mass reached than a draining of all magic in an area to fuel magical artifacts. I hypothesize that the effect of too much local magical energy caused the magical energies in an area to move to a higher/lower energy state and thus void all spellcasting or the abilities of magical items.Also, as I recall, the average metropolis has a huge selection of minor magical items, 3d4 medium and 4d4 major magic items, that none of them have explosively combusted seems to indicate that it's perfectly fine to have a large number of magical items which are not excessively powerful. Diego Rossi wrote:
Wish spell (SRD): "you can alter reality to better suit you." Of course that's going to warp reality, Captain Obvious. The combinations I currently propose do not require the wish spell, so why are we even worrying about it?Diego Rossi wrote:
I don't see how we're going to run out of water anytime soon, and we're a planet with a population of 6 billion. Golarion has a significantly smaller population. If magic had the problem of being non-renewable like oil, then I'd worry a bit, but water? There's plenty of water about and it's part of a cycle, consumption is going to be the same as production.Diego Rossi wrote:
Yes, it's even on the page on the astral plane. Diego Rossi wrote:
What would those secondary effects be? Ksorkrax wrote:
Hence why I said to keep a couple of rats about. Feed them, keep them breeding and regularly cull the numbers so you get extra skeletons. Stick them in a timeless plane for best effect. Unless timeless planes prevent conception, in which case I now have an extra use for the astral plane. Ksorkrax wrote:
The create demiplane spell and it's variants would allow you to perform your experiments with less disturbance than normal. Or you could just, y'know, stick the skeletons in a bag of holding.
vagrant-poet wrote:
Well, I don't recall instantaneous transportation, space elevators or the steam turbines anywhere in Golarion, but perhaps you know something I don't? vagrant-poet wrote:
Lightning provides up to 110kA at 10-250 uS pulses. Powerlabs has a railgun that uses 100kA at 56 uS pulses, from what I recall, so it should be workable. Cooling down the rails would probably need something like unshakeable chill though.
Klebert L. Hall wrote:
Maybe, but so far I haven't seen any mention of level 18 wizards in Golarion. Klebert L. Hall wrote:
Adamantine space mining, rods from god, interstellar movement, high accuracy astronomical instruments etc. Klebert L. Hall wrote:
Hence my use of the phrase Renaissance. I haven't seen the spacecraft thing since I only have core in that I have access to the SRD. ohako wrote:
I don't know if there's a way to make infinite mechanical energy from immovable rods, but I'm sure someone can come up with an idea. In the meantime, have a sample Immovable Rod idea: Tarrasque out to destroy the world? Have it swallow a bunch of immovable rods.
If you were so inclined, you could also build floating cities from immovable rods.
ohako wrote:
You could do the same by building a city in the elemental plane of air, although you'd have to find a way to not get smacked by the things in it. A similar effect can be attained with a permanent Gust of Wind aiming upwards and mounting the wind turbine above it. At 50mph, your NREL class should be 7+. Other infinite energy shenanigans:
Public services:
Ravingdork wrote:
The silver rods are the rails of a railgun, wall of iron provides ammunition that you shape using fabricate and place in between the rails. I chose silver for the higher conductivity (less overheating, cheaper than gold).On second thought, grease would be necessary to avoid excessive friction. What Tiny Coffee Golem described is a coilgun. Less powerful than a railgun, but relatively simpler
Karuth wrote: Using "Stone to Flesh" repeatedly over a long time to turn a whole mountain into a pile of meat and then animate it into a colossal++++++++ creature. ^^ I imagine it's liberally interspersed with Gentle Repose spells to avoid the issue of getting a rotting golem? How do you handle the lack of a skeletal system? Extra trick:
So, do you guys have any spell, action, item combinations etc. that would potentially turn Golarion into all sorts of crazy? E.g.
Orbital elevator: Using greater teleport and permanent walls of force, create a platform in geostationary orbit. Use teleportation circle to create two way link to platform. Herald the space age of the Renaissance! Undead computer: First, find a place with a major rat infestation. Solve vermin problem but keep a bunch of rats around. Also take rat corpses. Second, find a secluded spot where you wish to begin work on your undead computer. Third, using animate dead, turn rats into skeleton rats. Give basic orders (e.g. if rat 1 OR 2 raises tail, raise tail etc.) Congratulations, you now have logic gates. Expand from there. (Taken from 4chan's /tg/ section) |