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I have a player who wants to try a multiple personality character, so one character who can switch between the classes...

His vision:

Let's say I "work with magic" I think it would be crazy awesome if my character was this weak jerk who manufactured rainbow colored potions (using elements I can get through adventures) and each colored potion would turn me into a different character class...but only for like, a period of a few rounds, or hours...
And each time I changed, ...it would be as if I had five distance personalities, that were locked away, so whenever I drank, let's say, a red, or "warrior" potion, i would grow a bunch of muscles, and ask what was going on...as if I had summoned something in my place.

Any ideas that fit the rules, but keep this manageable and fair?


My players have decided to explore a mountain that has been in the game world for awhile, but I never really expected them to dive into this soon.

I'm looking for some inspiration so if you have a suggestion for a trap or puzzle I'd greatly appreciate it.

Location : Inside a large mountain

History : Somewhere around 500-700 years ago a very wealthy and powerful dwarven nation simply vanished. Any that has gone looking for them has yet to be successful. It seems that they left their mountain stronghold well protected, and many assume its to guard great wealth simply waiting to be claimed.

Truth: The dwarves simply decided years ago that surface folk were not to be trusted and essentially sealed off the all surface entrances to their home with guardians, traps and puzzles.

The dwarves left behind a long series of traps, puzzles and guardians to test any surface dweller that came along. Should someone be strong and swift enough in body and mind to pass these "tests" they would be deemed worthy of friendship.

SO...

If you want to, share a trap, puzzle or encounter that would make sense for this setting.

Thanks for the ideas!