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I strongly preferred the old PRD =/.


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Skylancer4 wrote:
...RAW doesn't change, it becomes whatever current Rules As Written are at the most current time...

wut?

So, it doesn't change... it just becomes something else? Isn't that changing?


Thanks for the reply, I was hoping that was the case, it just struck me as odd that there were so many references to "the hand" instead of "the hands".


I just wanted to make sure I got this right. The two gloves meld together to cover one hand that gains the corrosive ability for unarmed strikes. And because it takes the gloves slot even though it only covers one hand you could not buy a second set for the other hand to get the extra d6 of acid on ALL of your unarmed strikes. That's how I'm reading it, and I just wanted to make sure I wasn't nerfing myself if that isn't the case!


Thanks! I was hoping there was something in the rules that I had simply missed that might give a bit more info. I appreciate the reply though!


Hey guys, I have a quick question for you all.

Say you have a level 20 monk, and he puts on a monks robe. There is a clear progression for the AC bonus, and an arguement could be made for the unarmed strike damage as well. RAW, would the monk gain these benefits? Or does it cap at level 20?

If he does gain these benefits, is there any indication of what would happen to his damage die when he goes large? I know that 2d10 goes to 4d8 when he gets large, but what if he goes huge? What does 4d8 go to? And more specifically, what die would he use if he was large/huge AND using a monks robe?

Thanks for the help guys.