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Hello there,

We are starting a P2E rpg campaign with friends.
We are all noobs to RPG, and P2E ( but I know most of P1E rules ).

I'm playing a 2 handed champion, a paladin with a 2 handed hammer. It's the closer to my favorite 2 handed hammer/sword divine smiter.

I really don't like the core feat, retributive strike but we will do with it. It would have been great to be able to use it on oneself to be like a sort of parry, because right now I have very low AC :(

I don't really understand the timing of this strike.

When my adjacent fighter tank ally is attacked, what is really happening (numbers for exemple):

- Mefit attacks, hits and does 6 slashing damage and 3 fire damage.
My fighter friend then gains 3 dmg reduction in fire and slashing for the next round.

or

- Mefit attacks, hits and does 6 slashing damage and 3 fire damage, but sustains only directly 3 slashing damage and 0 fire because it's instantly reduced.

Are the two effects of the strike required or not?
Can I reduce the damage taken by my ally even if I cannot strike back (very often)?

Can I strike back if this is the "map configuration" :

empty ally1 me
ennemy ally2 empty

If the ennemy strikes ally2, ally1 or 2 are blocking the tile I need to occupy to strike back.

Thank you ! :D