| Jim Chadwick 510 |
Hi All,
I know it's an old forum, but I hope enough people might look here.
I've found that the first few levels are the most fun in a campaign. They take forever as the party wants to explore all the side quests and intrigue and all that. It's great! I really enjoy this part.
What did you use in your campaign for intrigue around town? There is enough of it with the various mine managers and crazy NPCs. What tactics did you try and what curveballs did you throw at them?
When the party hits lvl 4, they get brought in to the Rusty Bucket to talk taking Balabar Smenk down a notch. What missions did you guys use?
Did you ever play out the repercussions of what happens in the town after The Three Faces of Evil? Did it become public that there were evil cults? Did the garrison get invovled? Was Dourstone arrested? Smenk? I would assume that the other mine managers would gang up and try to take down the other two. There might not be enough on Smenk to get him arrested, though.