Sleepless Detective

Jetto Kull's page

48 posts. Alias of SirGwain.


Full Name

Jetto Kull

Classes/Levels

Clever Jack that Hunts with Great Skill

About Jetto Kull

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Pool:

  • Strength 13/13 edge:0
  • Speed 13/13 edge 1
  • Int 12/12 edge 0

    Trained Skills:

  • Lie
  • Trickery
  • Identifying/Assessing: Danger; Lies; quality; importance; function; power
  • Stealth
  • Tracking
  • all types of movement: Climbing; jumping; balancing; swimming
  • Mental Defense
    Flex skill: Perception, unless otherwise announced at the beginning of a day.
    Inability: Lore, Knowledge, understanding, names, dates, exact locations, such inconsequential trivia doesn't interest me! its the bigger picture we must stay focused on.

    Combat:
    Speed defense: trained
    - Potential asset if using sheild -1 step to speed defense
    Mental defense: trained
    Attack: Broadsword 4 damage
    Attack: Dagger - 1 step 2 damage
    Attack: Bola, no damage, instead trip/entangle

    Tricks of the trade:
    Skilled in Defense speed
    Practiced in Armor

    Equipment:
    Backpack, Light tools, Compass, matches(10), rope(50ft), grappling hook, two jars, two pouches, pair of soft soled boots(+1 to stealth)

    -Weapons: Broadsword, two daggers, two bolas
    -Armor: Chainmail medium armor, Sheild

    Numenera:

    Cypher:
    Anchor stone
    Level: 6
    Usable: Lump of oddly shaped stone or metal
    Effect: Submerging the device in water causes it to swell into a boulder about 5 feet (2 m) in diameter that weighs 500 pounds (227 kg).

    Powder: rejuvenates 1d6+2 speed.

    Oddities:

    A pair of white slippers that when worn ripple the ground like water

    A metal box with a glass panel in the center that displays different indecipherable symbols each sunrise.

    Background:
    Jetto was the second son of a family that earned its titles serving as Knights of the Angulan Order. Jetto, to clever for his own good, constantly was at odds with the strict Knightly Hierarchy. He was picked up by the Aeon order though and began an employment under the priests as a bounty hunter, hunting down dangerous mutants and heretical priests in the Steadfast. Now He's been sent to Seshar looking for an individual. Being in the Beyond has driven him undercover so to speak. He is posing as a common merchant guard/sellsword. The Aeon's authority not being nearly as appreciated out here, he worries that if word got out that an Order's hunter was in Seshar it might cause his mark to go to ground.

    Appearance:
    Patched breeches, worn boots and tabard-less layer of chainmail imply this travelers occupation, while the broadsword and sheild across the back emphasize it; Sellsword. Jetto, walks with a cautious grace. He wears the wide brimmed, shallow desert hat of the Canal people though his skin is unbeaten by the harsh rays. Across his belt rest a dagger, a deflated shin pouch and a coil of rope.

    Shins: 1