
Classes/Levels |
Male Human Wizard (Shadowcaster) 2 [ HP: 13/13 | AC: 12 T: 12 FF: 10 | F: -1 R: +2 W: +5 | Init: +4 Per: +2 ] |
About Jethro the Arcanist
Jethro the Arcanist
Male Human Wizard (Shadowcaster) 2
LE Medium Humanoid (undead)
Init +4; Senses Perception +2
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 13 (1d6+3, 1d6-1)
Fort -1, Ref +2, Will +5
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Offense
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Speed 30 ft.
Melee none
Wizard Spells Prepared (CL 1):
1 (3/day) Shield, Magic Missile, Magic Missile, Color Spray
0 (at will) Prestidigitation (DC 14), Read Magic, Detect Magic, Haunted Fey Aspect
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Statistics
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Str 10, Dex 14, Con 10, Int 18, Wis 15, Cha 8
Base Atk +1; CMB +1; CMD 11
Feats Scribe Scroll, Toughness +3, Weapon Finesse
Traits Magical Lineage (Magic Missile), Reactionary
Skills Knowledge (arcana) +9, Knowledge (engineering) +9, Knowledge (geography) +9, Knowledge (history) +9, Knowledge (local) +9, Knowledge (planes) +9, Linguistics +9, Spellcraft +9
Languages Abyssal, Celestial, Common, Draconic, Dwarven, Elven, Infernal, Shadowtongue
SQ opposition schools (abjuration, divination), specialized schools (shadow), shadow spells, darkvision 60'
Other Gear none
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Special Abilities
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Abjuration You must spend 2 slots to cast spells from the Abjuration school.
Magical Lineage (Magic Missile) A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Divination You must spend 2 slots to cast spells from the Divination school.
Binding Darkness See here
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