Jesuit
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I'm going to have to vote B. Don't care how you do it, but a modern setting would be great (perhaps with different skills for different sub genres ie. modern, future, post apoc, cyber-punk, steam punk et cetera.
I'm curious.
Please choose one of the following. I'd appreciate it if you could elaborate a little bit on your thoughts on the following question, if you would.
1) I am interested in a "Modern" Pathfinder RPG because:
A) I specifically prefer the rules conceits of d20 Modern (Fast Hero, Smart Hero, etc., talent trees, other mechanics stuff).
B) I am excited by the idea of a "Pathfinder" Modern RPG, regardless of mechanics.
If the game becomes as successful as it appears it may, something like this is definitely within the realm of possibility in the medium to long term.
Please pick one of the choices above and expound a bit on the way you voted the way you did.
Thanks!
