Gadak Simiryin

Jeriko's page

188 posts. Alias of John Hathaway.


Classes/Levels

retired

About Jeriko

TRACKING:

[ spoiler=Status]
HP: 45/45
Ref/Fort/Will: 21/20/17
Damage Threshhold: 20
Dark Side Score: 4

-Condition Track-
[X] Normal
[_] -1 to Defenses, attack rolls, ability checks, and skill checks
[_] -2 to Defenses, attack rolls, ability checks, and skill checks
[_] -5 to Defenses, attack rolls, ability checks, and skill checks
[_] Move at 1/2 speed; -10 to Defenses, attack rolls, ability checks, and skill checks
[_] Helpless (unconscious)

-Consumables-
Ammo: 50/50 [4 packs]
Fuel cells: 10/10 [2 cells]
Force Points: 7/7
Destiny Points: 5/5

-Ongoing Effects-
[ /spoiler]

VITAL STATISTICS:

Name: Jerisiah Korta
Race: Twi'lek // Homeworld: Nal Hutta
Age: 34 cycles // Ht: 1.8 meters // Wt: 64.3 kg
Hair: N/A // Eyes: Yellow // Skin: blue
Languages: Ryl, Basic, Binary, Huttese, lekku
Destiny: unknown

Str 10 (+0) // Dex 16 (+3) // Con 10 (+0) // Int 14 (+2) // Wis 10 (+0) // Cha 14 (+2)
+1 to Dex, Cha @ lvl 4

COMBAT ABILITIES:

Damage Threshold: 20 // 20 [fortitude defense] + 0 [size]

Reflex Defense: 21 // 10 + 6 [lvl] + 3 [dex] + 2 [class] + 0 [natarmr] + 0 [size]
Fortitude Defense: 20 // 10 + 6 [lvl] + 0 [con] + 1 [class] + 1 [equip] +2 [species]
Will Defense: 17 // 10 + 6 [lvl] + 0 [wis] + 1 [class]

Speed: 6 // BAB: +4

ARMAMENTS
MELEE
[dice=Knife]1d20+4[/dice][dice=for]1d4+3[/dice]
[dice=Stun baton (normal)]1d20+4[/dice][dice=for]1d6+3[/dice]
[dice=Stun baton (stun)]1d20+4[/dice][dice=for]2d6+3[/dice]

RANGED
[dice=Angeline(p-blank, aim, rapid shot)]1d20+4+3+1+1-2[/dice][dice=for]5d8+1+3[/dice]
[dice=Angeline(p-blank, rapid shot)]1d20+4+3+1+1-2[/dice][dice=for]4d8+1+3[/dice]
[dice=Angeline(p-blank, aim)]1d20+4+3+1+1[/dice][dice=for]4d8+1+3[/dice]
[dice=Angeline(p-blank)]1d20+4+3+1+1[/dice][dice=for]3d8+1+3[/dice]
[dice=Angeline(aim, rapid shot)]1d20+4+3+1-2[/dice][dice=for]5d8+3[/dice]
[dice=Angeline(aim)]1d20+4+3+1[/dice][dice=for]4d8+3[/dice]
[dice=Angeline(rapid shot)]1d20+4+3+1-2[/dice][dice=for]4d8+3[/dice]

CORE COMPETENCIES:

Classes: Scoundrel 3 / Scout 3

Skills Matrix: (class skills // trained skills)

Acrobatics: +6 // 3 [1/2 lvl] + 3 [dex] :: Acrobatics: [dice]1d20+6[/dice]
Climb: +3 // 3 [1/2 lvl] + 0 [str] :: Climb: [dice]1d20+3[/dice]
Deception: +10 (can reroll) // 3 [1/2 lvl] + 2 [cha] + 5 [trained] :: Deception: [dice]1d20+10[/dice]
Endurance: +3 // 3 [1/2 lvl] + 0 [con] :: Endurance: [dice]1d20+3[/dice]
Gather Information: +5 // 3 [1/2 lvl] + 2 [cha] :: Gather Info: [dice]1d20+5[/dice]
Initiative: +11 // 3 [1/2 lvl] + 3 [dex] + 5 [trained] :: Initiative: [dice]1d20+11[/dice]
Jump: +3 // 3 [1/2 lvl] + 0 [str] :: Jump: [dice]1d20+3[/dice]
Knowledge (bureaucracy): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(bureaucracy): [dice]1d20+5[/dice]
Knowledge (galactic lore): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(galactic lore): [dice]1d20+5[/dice]
Knowledge (life sciences): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(life sciences): [dice]1d20+5[/dice]
Knowledge (physical sciences): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(physical sciences): [dice]1d20+5[/dice]
Knowledge (social sciences): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(social sciences): [dice]1d20+5[/dice]
Knowledge (tactics): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(tactics): [dice]1d20+5[/dice]
Knowledge (technology): +5 // 3 [1/2 lvl] + 2 [int] :: Knowledge(technology): [dice]1d20+5[/dice]
Mechanics: +5 // 3 [1/2 lvl] + 2 [int] :: Mechanics: [dice]1d20+5[/dice]
Perception: +8 (can reroll) // 3 [1/2 lvl] + 0 [wis] + 5 [trained] :: Perception: [dice]1d20+8[/dice]
Persuasion: +5 // 3 [1/2 lvl] + 2 [cha] :: Persuasion: [dice]1d20+5[/dice]
Pilot: +16 // 3 [1/2 lvl] + 3 [dex] + 5 [trained] + 5 [feat] :: Pilot: [dice]1d20+16[/dice]
Ride: +6 // 3 [1/2 lvl] + 3 [dex] :: Ride: [dice]1d20+6[/dice]
Stealth: +11 // 3 [1/2 lvl] + 3 [dex] + 5 [trained] :: Stealth: [dice]1d20+11[/dice]
Survival: +8 // 3 [1/2 lvl] + 0 [wis] + 5 [trained] :: Survival: [dice]1d20+8[/dice]
Swim: +3 // 3 [1/2 lvl] + 0 [str] :: Swim: [dice]1d20+3[/dice]
Treat Injury: +3 // 3 [1/2 lvl] + 0 [wis] :: Treat Injury: [dice]1d20+3[/dice]
Use Computer: +10 // 3 [1/2 lvl] + 2 [int] + 5 [trained] :: Use Computer: [dice]1d20+10[/dice]
Use the Force: -- // 3 [1/2 lvl] + 0 [wis]

Talents:

  • Dastardly Strike (target denied dex to Ref Def = -1 step down condition track) // Scoundrel 1
  • Acute Senses (reroll perception checks, take 2nd result) // Scout 1
  • Keen Shot (no penalty to attack if target has concealment) // Scout 3
  • Spacehound (no penalty in low-grav/zero-grav) // Scoundrel 3

    Feats:

  • Weapon Proficiency (rifles) // Scout 1
  • Weapon Proficiency (pistols) // Scout 1
  • Weapon Proficiency (simple weapons) // Scout 1
  • Skill Focus (pilot) // Character 1
  • Point Blank Shot // Scoundrel 1
  • Rapid Shot // Scout 2
  • Weapon Focus (pistol) // Character 3
  • Precise Shot // Scoundrel 2
  • Weapon Proficiency (starship weapons) // Scoundrel 3 (spacehound)
  • Deadeye // Character 6

    Species Traits:

  • +2 Cha, -2 Wis
  • Deceptive: reroll any deception check, must keep result
  • Great Fortitude: +2 species bonus to Fortitude Defense
  • Low-light Vision
  • POSSESSIONS:

    Credits: 4285 = (2750[starting] + 5500[banked] -100 -25 -100 -1000 -100 -100 -100 -300 -200 -900 -25 -15 -1000)

    Worn

    • flight suit
    • bandolier
    • hip holster
    • concealed holster x2
    • long-range comlink (wrist-sized, video enabled)
    • all-temperature cloak
    • jet pack
    • heavy blaster pistol ("Angeline", licensed)
    • knife
    • stun baton

    Stowed

    • backpack
    • energy cell (10)
    • power pack (4)
    • fuel cells (2)

    PROGRESSION:

    Needed for Bounty Hunter: Lvl 7 // Trained: Survival // Talents: 2 from Awareness Tree
    Needed for Gunslinger: Lvl 7 // Point Blank Shot, Precise Shot, Quick Draw, Weapon Proficiency (pistols)

    Lvl 1: Scout
    Lvl 2: Scoundrel
    Lvl 3: Scout
    Lvl 4: Scoundrel
    Lvl 5: Scout
    Lvl 6: Scoundrel
    Lvl 7: Scout - Feat: Vehicular Combat
    Lvl 8: Bounty Hunter - Talent: Hunter's Mark
    Lvl 9: BH - Familiar Foe +1 // Feat: Quick Draw
    Lvl 10: BH - Talent: Hunter's Target
    Lvl 11: Gunslinger - Talent: Debilitating Shot
    Lvl 12: GS - Trusty sidearm +1 // Feat: Skill Focus (deception)
    Lvl 13: GS - Talent: Deceptive Shot
    Lvl 14: BH - Familiar Foe +2
    Lvl 15: BH - Talent: Relentless
    Lvls 16-20: BH

    NOTE: At level 13, can aim on round X; on round X+1 can attempt deceptive shot then fire at target. Success = target moves 3 steps down condition track, 4 steps if damage exceeds damage threshold

    BACKGROUND:

    holonet.archive\newsreel\nalhutta\arsons ... loading file... loading file... file loaded
    LATE LAST NIGHT AN EXPLOSION TORE THROUGH THE RESIDENCE OF HIS EMINENCE BRANDU THE HUTT. AUTHORITIES HAVE CONFIRMED THAT BRANDU AS WELL AS MANY OF HIS SERVANTS WERE KILLED IN THE BLAST. HIS EMINENCE GORBU HAS TAKEN OVER FOR HIS MURDERED BROTHER. COUNTED AMONG THE DEAD WERE RIALA KORTA, HIS EMINENCE'S FAVORITE DANCER, AND HER CHILD JERISIAH.

    nalhutta\coroner\transfer records ... loading file... loading file... file loaded
    +search protocol: result= >10,000
    +search protocol: transaction=credit
    searching... searching... searching...
    search complete
    20,000 credit received from Zepheron Pharmaceuticals

    bothan.spynet.business registry\nalhutta .... loading file... loading file.... file loaded
    +search protocol: owner
    +search protocol: "Zepheron Pharmaceuticals"
    searching... searching... searching...
    search complete
    Owner: Aurora Corporation

    +search protocol: owner
    +search protocol: "Aurora Corporation"
    searching... searching... searching....
    search complete
    Owner: Triaxis Holdings, Inc.

    +search protocol: owner
    +search protocol: "Triaxis Holdings, Inc."
    searching.... searching... searching...
    search complete
    Owner: Gorbu the Hutt

    bothan.spynet.persons registry\nalhutta\social services\deceased .... loading file... loading file.... file loaded
    +search protocol: "Korta"

    searching... searching... searching....
    search complete
    2 results
    *Riala Korta
    *Jerisiah Korta

    +command protocol: cross reference credit transfer with coroner's report
    processing... processing... processing...
    process complete
    credit transfer date=1772.80.191
    coroner report date=1772.80.191

    holonet.archive\nalhutta\transportation\spaceport ... loading database ... database loaded
    +search protocol: outbound
    +search protocol: one-way
    +search protocol: number of tickets = "2"
    +search protocol: date of purchase = "1772.80.191"
    searching... searching... searching...
    search complete

    3 results
    2 Outbound, one-way tickets aboard transport Tenebrous Star purchased by Alexander Crim and Trayana Black, destination: Coruscant
    2 Outbound, one-way tickets aboard transport Gentleman Caller purchased by Rialko and Jeriko, destination: Manaan
    2 Outbound, one-way tickets aboard transport Rusty Pidgeon purchased by Flavix and T4-M5, destination: Alderaan

    Names I've Called Teammates:

    Desh:
    Jerrn: Jerk
    Six: Spikey*
    Juce: Cider*
    Baniss:
    Bolt:
    *Favorite - consider reusing!