About Zokon Santyev.
Details
Stat Block
Offence/Defence:
Defense AC 19, touch 14, flat-footed 15 (+4 armour, +4 Dex, +1 Buckler) Fort +8, Ref +8, Will +4; Offense
Sap +9 (1d6+3)
Ranged
Weapon Training +1 TH & D Bow
(Rapid Shot) +1 Darkwood Composite Longbow(+3 Str) +11 (1d8+4 (*2)) 100ft
[dice=Longbow-rs-DA+st]1d20+10; 1d8+10; 1d8+10[/dice]
Feats and Traits:
Feats Point Blank Shot (within 30ft +1th &Dmg) Rapid Shot (2 shots -2TH) Slayer Talent - Ranger Combat Style Archery - Precise Shot Weapon Focus-Longbow Deadly Aim Extra Traits (2) Combat Reflexes Manyshot (First shot = 1 Roll TH, 2 Damage rolls) Traits
Bastard(limited to human characters): One of your
Skills:
Skills: 24+12+3 Climb(Str) +9 (3R)
Stealth(Dex) +11 (4R)
Heal (Wis) +6 (1R)
Knowledge Dungeoneering (Int) +5 (1R)
Bluff(Cha) +4 (1R)
Background Skills: 12 Craft: Bow (Int) +6 (2R)
Appraise(Int) +2 (1R) Knowledge History(Int) +2 (1R)
Handle Animal(Cha) +5 (2R) Feint:
Feint: You can use Bluff to feint in combat, causing your opponent to be denied his Dexterity bonus to his AC against your next attack. The DC of this check is equal to 10 + your opponent's base attack bonus + your opponent's Wisdom modifier. If your opponent is trained in Sense Motive, the DC is instead equal to 10 + your opponent's Sense Motive bonus, if higher. For more information on feinting in combat, see Combat. Special Abilities
If a slayer deals sneak attack damage to a target, he can study that target as an immediate action, allowing him to apply his studied target bonuses against that target (including to the normal weapon damage roll). At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack and damage rolls, as well as the bonus to slayer ability DCs against a studied, target increase by 1. In addition, at each such interval, the slayer is able to maintain these bonuses against an additional studied target at the same time. The slayer may discard this connection to a studied target as a free action, allowing him to study another target in its place. At 7th level, a slayer can study an opponent as a move or swift action. Sniper Archetype Abilities:
Accuracy (Ex) At 1st level, a sniper halves all range increment penalties when making ranged attacks with a bow, crossbow, or firearm. This ability replaces track. Deadly Range (Ex) At 2nd level, when the sniper makes an attack against a target who is within his weapon's first range increment and completely unaware of his presence, that attack ignores the 30 foot range limit on ranged sneak attacks, and if it is a sneak attack, he adds his sniper level as a bonus on his sneak attack damage roll. After this first attack, the target is aware of the sniper's presence. Fighter Ability - Weapon Master Weapon Guard (Ex)
Sneak Attack (Ex):This additional damage is 1d6 at 3rd level, and increases by 1d6 every 3 levels thereafter. Stalker (Ex): At 7th level, a slayer gains his studied target bonus on Disguise, Intimidate, and Stealth checks against his studied opponent. Languages Common, Elven, Draconic Gear:
Magical Gear Combat Gear
Masterwork Heavy Mace (306/2) Thrown Darts: Masterwork Chainshirt (250/25)
Other Gear
Waterskin * 1 (1/4)
Sun Rod *5 (4/2)
Spring loaded wrist sheath(dagger) (5/1) Mount
Gold Left: 15 Horse:
Lok, Light Riding Horse N Large animal Init +2; Senses low-light vision, scent; Perception +6 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 9 (+2 Dex, -1 size) hp 19 (2d8+6) Fort +6, Ref +5, Will +1 -------------------- Offense -------------------- Speed 50 ft. Melee 2 hooves -2 (1d4+1) and . . unarmed strike +3 (1d4+3 nonlethal) Space 10 ft.; Reach 5 ft. Weight: 76 lbs carried horse has the rest Contacts Background:
Zokon is the bastard son of a Noble of House Medvyed Lord Tengar Santyev. My birth created quite a scandal for Lord Tengar Santyev as he was already married and had three sons. Having a bastard around to remind his wife and enemies of his weaknesses was inconvenient and he soon shipped me off away from the politics of Stoneclimb with my mother Talasia to a small holding of his in southern Gronzi forest. Here I grew up in the fortified village of Forests Edge. My father ensured that I received a good education, which involved tutors and my religious education being handled by a priest of Abadar. My martial training was taken care of by local armsman in service to my father. I never saw my father after this, he obviously got caught up in politics at Stoneclimb and didn't have the time for a bastard, especially seeing as he already had three sons to look after his affairs and carry his name. Erlund Remuros was my fathers armsman and my new trainer in the art of combat and he did not take to it with zeal at first, his old injures pained him and instructing me required that he also run through the maneuvers. Over time we became fast friends, Erland respecting my hard work and respect for his teachings and I for my part appreciated the ever increasing set of tools I was developing in the art of defeating an opponent. I had realised by this point that Erlund was no mere arms-man when I asked where he had been trained, he told me he had been trained by an order of assassins. His story involved how he had been consumed by that life, the stalking, the killing and the power it gave him, until he was unknowingly given the job of targeting a member of his own family. He almost did it, until something in him woke him up to what he was about to do and he stayed his hand, he saved the family member and then left the life himself, moving far away and killing any who followed. That day Erlund decided to stop running from his past and he started teaching me the way of the subtle step, to study anatomy and how to use a persons own mannerisms against them. We would train or study when we could and he became the father I always wanted. The day he was killed defending the village was a day of sadness and happiness for me, as I knew he had finally allowed himself to care enough that he was willing to give his life to preserve it. He had saved the mayors son who in gratitude arranged for me to be part of a lucrative expedition that was going into the new settlements in the stolen lands, hopefully there to make my fortune. Friends:
Kasten Raethos: A "Fixer" that saw some potential (To make him coin) in Zokon and has been looking out for ways and means for Zokon to be able to make his fortune. Rivals:
Ambitions & Goals:
Personality:
Prone to being laconic, Zokon prefers to give short answers, but he will goto great length to explain when he is instructing or when there is a potentially dangerous situation. He has started to find his voice and tells some terminally bad jokes, but at least he laughs at them. Zokon enjoys teaching his skills to those that will listen and in this he has found his voice teaching the lessons he was taught him to those who wish to defend their families and homes.
Appearance:
Standing 6 ft tall with a Well muscled frame, but lithe and fit like a gymnast. All sharp contours and lines he can have a stern look about him, until he smiles at laughing children or relaxes near a spring. His Long dark hair is is generally tied back or bound with beads, so it does not get in his sight lines. He keeps his face clean shaven. Zokon uses earthy colours in his clothing and wears his armour under concealing clothing. When about town Zokon forces himself to wear more festive colours, to not always be on duty.
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