Male halfling bard (brazen deceiver) 3
CG Small humanoid (halfling)
Init +3; Senses Perception +9
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Defense
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AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size)
hp 28 (3d8+9)
Fort +4, Ref +7, Will +5; +2 vs. fear
Defensive Abilities blatant subtlety
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Offense
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Speed 20 ft.
Melee mwk longspear +2 (1d6-2/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork longspear)
Special Attacks bardic performance 12 rounds/day (deceptive tale, fascinate [DC 15], inspire competence +2, inspire courage +1)
Bard (Brazen Deceiver) Spells Known (CL 3rd; concentration +7)
1st (4/day)—dazzling blade (DC 15), grease, saving finale[APG] (DC 15), charm person (DC 15)
0 (at will)—bleed (DC 14), ghost sound (DC 14), know direction, mage hand, message, open/close (DC 14), touch of fatigue (DC 14), vacuous vessel (DC 14)
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Statistics
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Str 6, Dex 16, Con 14, Int 10, Wis 12, Cha 18
Base Atk +2; CMB -1; CMD 12
Feats Bodyguard[APG], Combat Reflexes, Spellsong[UM]
Traits beast bond, best friend, helpful
Skills Acrobatics +3 (-1 to jump), Bluff +15, Diplomacy +10, Disguise +5, Handle Animal +6, Intimidate +10, Linguistics +5, Perception +9, Perform (oratory) +8, Ride +8, Sense Motive +5, Sleight of Hand +8, Stealth +14, Use Magic Device +10; Racial Modifiers +2 Bluff, +2 Perception, +2 Stealth
Languages Common, Halfling, Varisian, Tien
SQ invoke vyriavaxus
Other Gear darkleaf cloth lamellar (leather) armor[UC], mwk longspear, muleback cords[APG], masterwork backpack[APG], riding dog, bedroll, carnivore feed (per day), exotic military saddle, flint and steel, hemp rope (50 ft.), ink, inkpen, journal, mess kit, mirror, pot, Recorder, saddlebags, silk rope (50 ft.), soap, torch, trail rations, trail rations, waterskin, 565 gp, 3 sp
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Special Abilities
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Bardic Performance (standard action, 12 rounds/day) Your performances can create magical effects.
Blatant Subtlety (DC 15) (Ex) DC 15 on Sense Motive checks to detect your performances.
Bodyguard Use an AoO to use aid another to improve an ally's AC.
Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Invoke Vyriavaxus (Ex) Gain a selection of shadow/darkness spells to bard spells known.
Spellsong Combine spellcasting and bardic performance
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Herman the Riding Dog
Riding dog
N Medium animal
Init +2; Senses low-light vision, scent; Perception +8
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Defense
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AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +1
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee bite +3 (1d6+3 plus trip)
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Statistics
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Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +3; CMD 15 (19 vs. trip)
Feats Skill Focus (Perception)
Tricks Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +3 (+7 to jump), Perception +8, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent
SQ combat riding
Other Gear bedroll, carnivore feed (per day) (14), exotic military saddle, flint and steel, hemp rope (50 ft.), ink, inkpen, journal[UE], mess kit[UE], mirror, pot, Recorder, saddlebags, silk rope (50 ft.), soap, torch (10), trail rations (14), trail rations (5), waterskin
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Trip: Bite (Ex) You can make a trip attempt on a successful attack.