Darl Quethos

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Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber. Organized Play Member. 29 posts. 1 review. No lists. 1 wishlist.




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Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

I just got my third volume today, and I love it - I'm definitely looking forward to this conclusion, as someone who's played through the entire Runelord saga, and am leading not one, but two groups into this campaign simultaneously (one that came up through Rusthenge and Seven Dooms, and one that is composed of veterans of previous Runelord campaigns), I'm loving the chance to see this true finale play out.

But one question was on my mind during the first two books, and sadly, remains unanswered with this third volume - where are the Alara'hai, the Swords of Sin? Some of them are definitely spoken for in other campaigns; Baraket and Chellan likely end up in the hands of the Sihedron Heroes, but, especially with Belimarius' survival of Return, presumably Tannaris (and its wielder, Xoxl) would have survived as well, but there's no mention of either anywhere in this campaign. In addition, we obtain multiple artifacts associated with Sorshen during this adventure... but no sign of Asheia.

I'm definitely disappointed we don't get to see full-power versions of the swords of the still-living Runelords, in this Second Edition! I'm definitely planning to bring those aspects forward, myself, but I'm curious why they weren't even mentioned.


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

A funny thing was brought up to me by my players, as they were preparing their PCs for this game, that struck me as unexpectedly odd - the Queen of Kyonin and the domain of the Runelord Belimarius, share a name - Edasseril. Is this a hint of a deeper connection between the two - a royal lineage dating back to the times of the Runelords? Does it mean something poetic in an ancient language, that we don't have a clear translation for? Or is it just a very odd coincidence that they are spelled exactly the same?


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

Today, during Part 4 of Doomsday Dawn (9th level players), we ran into an interesting rules combination that did not have a clear answer, and I wanted to get some clarification on it, since the as-written interpretation leads to a potentially ridiculously powerful combination.

The party of Druid, Monk, Paladin, and Sorcerer led to the Druid trying out a new spell on the monk: Moon Frenzy. In short, this spell grants the target claw and bite attacks, at 3d6/d8 damage, and specifies that these are unarmed strikes. The monk has Handwraps of Mighty Fists +3, and thus began our question: Does the bonus from the Handwraps apply to the enhanced claw and bite attacks? In this scenario, it would have given him an attack for 6d8 damage, as the bite. I ruled that the natural attacks functioned as +2 weapons (since heightened versions of the spell specifically raise the dice to 4 and 5), and that the +3 handwraps would apply the to-hit bonus, and a single extra die of damage.

However, despite this off-the-cuff ruling, I want to find a more official answer, in case it ever comes up again.


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

One of my players has always loved the idea of playing a Magic Missile Mage, so his first character, naturally, was a Draconic bloodline Sorcerer.

As he's been digging into the book, and discussing build ideas with me, one thing stuck out; the 1st level Sorcerer class feat, Dangerous Sorcery.

Quote:

DANGEROUS SORCERY FEAT 1

When you cast a non-cantrip spell that deals damage and that doesn’t have a duration, you gain a conditional bonus to that spell’s damage equal to the spell’s level.

How does this feat interact with Magic Missile? Obviously, if only one action is spent, on a first level Magic Missile, it would simply add +1 damage to that missile.

But adding additional actions, or heightening the spell adds additional missiles. And, to quote the spell, "You choose the target for each missile individually."

Does this bonus apply to every missile? To one specific one? Is it/can it be distributed among the targets? How does this actually play out... it's remarkably vague.


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

Hello there!

On Jan 3rd, I purchased the print/PDF bundle for In the Company of Dragons. As you can see here, it shows the order as complete; however, the print copy hasn't shipped.

I checked through my emails, and show the confirmation email for receiving the PDF (which I have, and have used), but no shipping email. It didn't arrive bundled with my AP subscription, which shipped on Jan 22nd, so I assumed there was just a delay, and actually forgot about it, until I received my notice that this month's AP was shipping soon, which prompted me to check on the status of this book, which is not included in that shipment.

I'm figuring some wires got crossed, and there were problems with it being a print/PDF combo, so I'm hoping to get someone to look into it. Thanks in advance!


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

Hello!

I was just about to purchase a print and PDF combo item, when I noticed something odd in the message before checkout, and I want to make sure this isn't going to charge me twice.

https://imgur.com/UO2qRc3

As you can see in the link, it says that I'll be charged $76.48 for the purchase, but it's only the one bundle, for $38.24. Is this a bug in the display, or what? The shopping cart and everything else shows the total as $38.24, I just want to make sure this isn't going to be a problem.


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

Hello there!

I was a Pathfinder Adventure Path subscriber for a few years, but a year ago, I decided to end my subscription due to a number of circumstances. However, with the launch of Starfinder, and the next AP, I wanted to both pick up my Pathfinder AP subscription, and add both the Starfinder Core, and Starfinder AP subscriptions.

Unfortunately, when I went to attempt to do so, today, I discovered that I couldn't add the Pathfinder AP subscription, because 'you already own this product'. I wanted to make sure I had that in place, to get the subscriber discount, before I ordered the other products. Any help would be appreciated!


Pathfinder Adventure, Adventure Path, Rulebook, Starfinder Adventure Path Subscriber

Long story short, I liked Zaiobe, and so did my players, especially one PC who came out of character creation mostly mute, himself; still able to talk, but usually not more than one or two scratchy words. After protecting Zaiobe following a critical hit while fighting Kikonu, the two became pretty much inseparable.

Now it's 4 adventures and months and levels later, and the party's just starting Part 5, and I'm advancing up all the NPCs up to close to the party's level, including Zaiobe, bringing her up to 7th level Oracle. Unfortunately, since the Mute Oracle curse doesn't actually exist outside of this one-off NPC, there's no rules for advancing it. Any suggestions for what the 5th and 10th level powers should be for the curse? I'm thinking 30' telepathy, for the 5th level bonus, but I'm not sure what's fair for both of those abilities.