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I'm playing a cavalier and I charge in tbe begininng, now if an enemy passes through my threatened square do I apply the bonus from my charge to my AoO, if so where does it state that so I can show my group?


Cat-thulhu wrote:

I’ll try this…

Saves against poison occur in your turn. So in the case above the three spiders bite Valeros, then he makes the save on his initiative (effectively feeling the effects when he is about to act). If the assassin then poisoned him the DC would be higher on Valeros’ next turn, assuming he failed his save. It avoids the multiple saves, makes poison deadly (as it should be) AND also allows the party healer (wand wielder) to step in and help – so even a suddenly high DC of 30+ can be remedied. Means the GM needs to track the changing DC though. I think we’ll see a lot more use of antitoxin…

But it states that injury and contact poisons can only inflict one dose at a time, but injested and inhaled stack so for injury and contact you if the creatures all go at the same time you have them roll 1 save, if they go at different times than you treat them individually


As a magus can you sunder with spells and apply both feats as well when using spell combat?