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Cool, thanks for the idea for Wisdom. Fortunately, that one is fairly straight forward to explain when it is damaged. For some reason, when I think of a character who has taken Wisdom damage, I think of the dogs in the movie Up.

For the Dexterity or Strength symptoms, I think of the scene in Ace Ventura 2 movie when Ace is hit by the blow darts and is stumbling around before he passes out.


I appreciate the feedback for the Charisma damage. Envall mentioned the Pathfinder Unchained, which I just looked at. (Thanks for the reminder, I almost forgot about those rules.) I am now curious as to how people would describe the fluff for the other stats being damaged. Another idea I saw for the physical ones was to have something like a burn under the skin, feeling weak, sluggish or dizzy. The mental stats would be a mental fog. Any thoughts?


Wonderstell wrote:

Maybe connect it to force of personality and ability to lead?

Charisma: The person's self-confidence slowly disappears, and a sense of dread fills them as they begin to doubt their previous decisions.

Thanks, that's a pretty good description for Charisma loss.


Hi there. I have been wondering how people describe to a player when ability score damage is inflicted as a result of abilities or poisons. Examples I have heard or considered are listed.

Strength: Muscle spasms, muscle cramping, involuntary relaxing or numbness across the body.

Dexterity: Muscles becoming stiff, numb, loss of hand/eye coordination due to dizziness or something similar to when drinking too much ale.

Constitution: Feeling sick, rapid heartbeat, feverish, difficulty breathing or something similar.

Intelligence: A mental stupor where things just don't click accompanied with a headache, possibly mental fatigue or sleepiness.

Wisdom: A mental fog and the person's attention span is lessened, dizziness or the other mentioned symptoms of Int damage.

Charisma: I really have no clue how this would be described unless a person suddenly feels socially awkward, timid, or unable to read social cues.

Thanks.