Neolandis Kalepopolis

Jason Lillis's page

Goblin Squad Member. Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. * Pathfinder Society GM. 411 posts (4,390 including aliases). 7 reviews. 2 lists. No wishlists. 16 Organized Play characters. 19 aliases.


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1/5

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Huzzah! Looking forward to all the fun and announcements!

1/5

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Oh very fun!


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Ohhh, I love this idea!


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The preview in Paizo Live was great! Thanks for sharing all the fun stuff.

1/5

2 people marked this as a favorite.
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Good luck, Venture-Gossip!


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Huzzah!


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Oh dang, I totally missed this one coming out! Grabbing here now to read and enjoy :)


2 people marked this as a favorite.
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Thank you, thank you, thank you ❤️


1 person marked this as a favorite.
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Hell yeah! Chris is an awesome TTRPG author, this is gonna be great!


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Very cool!


4 people marked this as a favorite.
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schnoodle wrote:

I’m so excited, I really hope the end has more support for a pseudo biohacker (we already have inject serum and Critical Care!!)!

Is there any chance we could get the team to reiterate that “compatible” doesn’t mean “fully balanced”? It has been a big contention point since the start, and people have been dismissive of the 4-month-old discord comments on the matter. “Fully compatible with PF2e” I feel has been a detriment to player perception of things, and could muddy the playest with people trying to force it to fit into pf2e balance.

And if that’s *not* the case any longer, then that would be nice to know too.

If it helps, I’ve seen them say “Compatible but not necessarily balanced” a lot on Discord and Reddit and social media, so I think they’re trying to get that message across. :)


2 people marked this as a favorite.
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We’ve had Rise of the Runelords.

We’ve had Return of the Runelords.

Is it time for… REVENGE of the Runelords?!?!


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Not sure if this is included in this module or not, but the Tashtari token art isn't loading correctly when I drag onto the play area. Thanks!


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Xenocrat wrote:
A third, secret thing: keep the weapon and don't let them use the illegal reaction.

Of course, totally an option, but dang I really want them to be able to use it


1 person marked this as a favorite.
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WatersLethe wrote:
Is the Newborn described anywhere, and if so, are they adorable?

Not really, but sure, why not, I bet everyone who looks directly at the Newborn loves it.


2 people marked this as a favorite.
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Have a great time, Paizo Team!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There is a creature on page 37:
who is wielding an Unwieldy weapon, and it looks like they have a reaction designed to use the unwieldy weapon but they wouldn’t be able to with the unwieldy trait. Are you fellow GMs planning to give them a different weapon or give them a pass on using the unwieldy weapon for the reaction?


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Can we start this yet? I can wait until August 1 at 10 am EDT if not.


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Ooo, interesting!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Oh fuuuuuuuun


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Yay!


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Very cool info - thanks, y’all!

1/5

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Huzzah and hooray!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Oh HELL YEAH!

1/5

3 people marked this as a favorite.
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Thank you, Freelancers! I’m just diving into reading this season, and looking forward to all of it. Appreciate you!


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oh my this is exciting


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John Mangrum wrote:

To add to this:

The AbStat lore in Pact Worlds and Dead Suns 1: Incident on Absalom Station is identical; you don't need both, so Pact Worlds will give you the majority of what's been said about both AbStat and Aucturn in SF. (Also note that the AbStat article is not included in the Dead Suns hardback.)

Little Aucturn, like most of AbStat, has never been extensively detailed, but SFS scenario #2-21: Illegal Shipment is partially set there and provides a little interesting lore, including details on a noteworthy gang.

As for the Ghost Levels, Drift Crisis is the most extensive source of lore so far.

Ooooo, nice! I’ll have to go back into Drift Crisis and check out that scenario, thanks!


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Reading “Ghost Level Delve” now after finding t!


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The Raven Black wrote:
Jason Lillis wrote:
As a GM planning to run this module, what are some of the best SF books, adventures, and scenarios to get a feel for Little Akiton and the Ghost Levels before running it? Thanks!

In a 2022 thread about Absalom Station on the Starfinder boards, I saw that the Ghost Levels were mentioned in the first book of Dead Suns, in Pact Worlds and that the adventure in the beginner's box takes place there. Maybe also something in Drift Crisis the book.

No such luck about Little Akiton so far.

Got it - thanks!


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As a GM planning to run this module, what are some of the best SF books, adventures, and scenarios to get a feel for Little Akiton and the Ghost Levels before running it? Thanks!


1 person marked this as a favorite.
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Awww, yeah, this is gonna be great! Looking forward to trying this out with the buddies.


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Awesome!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

So great! Thank you all for sharing!


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For the first encounter::
Does the Fusillade ability only work when they make single action Strikes, or does it also work when they do area fire?


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Anyone gonna allow Free Archetype for the level 5 encounter test? I’m going back and forth on it (players love it vs more accurate playtesting)


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qwerty3werty wrote:
For an NPC, such as the Corpse Fleet Infantry, what's the DC for their automatic fire attack? Is it 10 + attack modifier since they lack a class DC?

I was gonna go by the PF2e rules for building creatures with unlimited area attacks for the level, so either dc 14 (moderate) or 17 (high), But 15 is the Level 1 dc by level, so that’s safe too.


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Hooray! Excited to see these in action.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Awwwww, yeah! HYYYYYPE!

Can’t get the Discord link to work just yet but I’m trying. Edit: Works!

So excited for MEEEEEECHS!!!


1 person marked this as a favorite.
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Excited! What is the expected duration of the Commander/Guardian playtest? A month? Couple weeks? I know we can keep using it, just trying to schedule a game within a useful time window. Thanks!


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Hype hype hype!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Hype hype hype!

Do subscriptions continue through from SF1e Scenarios to SF2e scenarios? Presuming so, just wanted to make sure. Thanks!


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Very cool!


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Bwah ha ha ha ha!


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Yay!


1 person marked this as a favorite.
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It surprised me with how quickly this app caught my attention and interest. Definitely a fun daily challenge! Check it out, y’all.


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Awwww yeah! Sounds great!

Are each of the adventures designed to be one level of play, or to encompass multiple levels (like 1-3 and 10-12 or something)?


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Great write up, lots of cool stuff here! Looking forward to more playtesting soon.

1/5

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Excellent news - thank you!


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Wooo hooooo! Let’s go to the Cantina! Would have loved to have seen Barathu here but I get what’s popular. ;)

Love that art!

1/5

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Hooray for Sarmak!



There are some larger previews on the blog for this one.

Thanks Megan for the great review!


23 people marked this as a favorite.

I've been putting together a few mapping tips and tricks and posting them on G+ and facebook at lunchtime 2-3 times a week. If you're interested, you can find them here:
tips on facebook
tips on Google+
collated tips on the blog (every Saturday more or less)

I hope the tips come in handy to people, and let me know if there's something you'd like to see covered.

Tips so far (from the last 3 weeks):
• Drawing top down hills
• City design - start with the roads
• Dungeon design and adventure flow
• Simple hatched city district styles
• Using the Shape Tool to create quick simple icons in Photoshop
• Hand drawn mountains
• Turning a map into an aged paper handout
• A classic gatehouse design for guarding your front door
• Creating isometric dungeon maps
• Quick and Easy Dungeons using Grids
• Using layer styles for attractive dungeons.
• Using paths to create pretty dungeon maps
• Old School Mapping in Photoshop and Maptool


Thanks to Liz for getting this up!


Thanks Liz for getting this up!


Now available for all your piratical needs :)

Thanks to Lilith and the Paizo staff for getting this up.


1 person marked this as a favorite.

Hi all,

Profantasy decided to celebrate 50 annual styles by releasing one for free - and they decided to give away my June Dungeon Style! The free style is here.

I wrote up a post about the style and put together a quick free map with it over on my fantasy maps site.

Hope that's useful to everyone!


I created some city map tiles for Wayfinder #4 - which is a stunner by the way. I thought I'd stick up a link in here for those who may not grab the magazine to get the free art. The high res tiles are on my blog here. They're Creative Commons licensed BY-NC-SA, so basically free for any personal use and modification you fancy. Enjoy!


Is it possible to take a given revelation more than once? Say for Maneuver Mastery or Weapon Mastery with the Battle Oracle? It seems okay, but I'm wondering if it breaks something?


So my party hit 14th level and they're rolling around the underdark on a quest to find the place where Torm killed Bane. I need some good challenges for them and the Bestiary and Bestiary 2 are looking a bit light on solid creatures that fit the bill.

I have the gamesmastery guide, Core Rules, Advanced Players and both the Bestiaries - but none of the APs or other books. I do have a whacking great 3.5 library, but I'm nervous about just lifting high level stuff and dropping it in due to game balance.

Ideally I'm looking for angel/deva/devil/demons and high level NPCs. Any ideas of products I should grab that would help out?

Thanks in advance!


I organised a contest amongst the fantasy mappers of the Cartographers' Guild, challenging them to turn their skills to mapping New York rather than dungeons and dragon lairs. Those maps are now in a gallery in Soho, New York until the 16th of May.

The show contains maps by over 20 artists from around the world. The maps range from illustrations of the fort of New Amsterdam, to goblins in the Statue of Liberty, to a topographical history of the birth of Hip Hop.

The show runs until the 16th of March. If you can't make it to New York you can still see the maps in the online gallery here.


Another map has been released from the dreamhaunted vaults of the Coliseum Morpheuon project by Rite Publishing. In this case a library destroyed by meteors. Fun to create with the landscape torn and blasted under an aggressive sun.

The pack includes:
• High resolution jpgs of the map for use in virtual tabletops (100px per grid resolution).
• greyscale and colour pdf packs that allow you to print off the map for use at the gametable with 1 inch squares in both A4 and US letter sizes
• Maptool files with vision blocking geometry (using maptool 1.3.b63).

You can find the pack on RPGNow here.

Cover image!

Preview of the map!


The Cartographers' Guild and the Soho Gallery for Digital Art have teamed up to present a gallery show of 90 maps from 40 artists around the world. The show includes works from industry pros such as Paizo's own Corey Macourek, as well as Jared Blando, Mike Schley and many others. The maps are shown on digital screens which zoom in and pan across the landscapes showing off all of the detail. I have to say that the Whale from Swallowed Whole looks particularly fine!

If you're in New York then I highly recommend checking it out. It's been a lot of fun putting this together. There's a drinks reception on Wednesday night (21st of July) from 6-9pm.

The show runs until the 29th of July. It's free to enter - and the maps are available as limited edition prints during the run of the show.

Full announcement here.
Sneak preview of the maps here .


I've been creating a line of map packs along with Rite Publishing. You can find them on the Paizo store here:

Fantastic Maps at Paizo

Each map pack comes with the following:

  • Printable pdf with the map chopped up into separate pages so that it can be printed out at battlemap scale (1 square = 1 inch) in either colour or printer friendly greyscale
  • 2 high resolution jpgs for use in virtual tabletops, one with a grid and the other without. These are sized so that 100px = 1 square so no need to rescale them - just drop them in and play.

I'll update as and when new products appear on the store. Enjoy!