Jason L.'s page

17 posts. Alias of Jason Lillis.


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1/5

OOoooooo, dang! Awesome stuff!


Looks like the chapter 1 Scan action got copied over for the repeat starship scene against the Amaranth. I pulled the Scan action from the Cosmic Sortie starship scene, is that what y'all are thinking?


CanisDirus wrote:
Jason L. wrote:

Also, I don't think I've missed anything yet, but we don't yet have listings for spells that are in the Scrap Rat Visionary's stat block, right?

- fabricate scrap
- junk armor
- junk shards
- junk grenade
- vigilant junkbot

I'm sure I can come up with something for them if I start playing this before those come out.

Personally, when I GM this, I'm going to use the following spells:

2nd inject nanobots, instant virus;
1st mending, supercharge weapon;
Cantrips (2nd) electric arc, recharge weapon, stumble

But that's just me.

This plus grenades info sounds good!


Kevin H. wrote:
Jason L. wrote:
Ok, one more: for the events on pages 34-36, do the Failure effects happen only when all PCs fail the checks, in addition to taking 4 hours to navigate to the next event, or if just one PC fails the checks? I'm leaning toward the former, but could be swayed to the latter.
Page 34- If one PC succeeds at the listed check, the group overcomes the obstacle in 4 hours. Decrease this time by 1 hour for each additional success (minimum 1 hour). If all the PCs fail, the group makes progress but must spend another 4 hours struggling through the terrain.

Gotcha, so you're reading this as "If everyone fails the party takes 4 hours + an additional 4 hours + the negative effects" ?

Or just "They all take the negative effects and it takes 4 hours to get past" ?

I'm guessing the latter, the former might kill them all. :D


Ok, one more: for the events on pages 34-36, do the Failure effects happen only when all PCs fail the checks, in addition to taking 4 hours to navigate to the next event, or if just one PC fails the checks? I'm leaning toward the former, but could be swayed to the latter.


Also, I don't think I've missed anything yet, but we don't yet have listings for spells that are in the Scrap Rat Visionary's stat block, right?
- fabricate scrap
- junk armor
- junk shards
- junk grenade
- vigilant junkbot

I'm sure I can come up with something for them if I start playing this before those come out.


Sounds good, thanks, y'all!


Hi, all, I'm sure I'll have more questions about this as we go, but first up:

On page 19, first full paragraph, it says that there is a "small cache of additional grenades" but doesn't indicate a number. Am I missing it, or any recommendations about how many (one per PC, perhaps)?

Thanks!


Huzzah!


Elise_Enchantment wrote:
Hey there, I believe a small detail is missing on page 12. What is the range increment on that monster's ranged attack?

I'm hoping to learn this, too. Thanks!

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Huzzah!


Hey, awesome!

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Oh, dang, that Troop Combat demo sounds GREAT!

1/5

Sorry if this has been answered elsewhere, but when y’all say

Quote:
Characters may use any ancestry, heritage, background, and class from the Starfinder Galaxy Guide or Starfinder Player Core.

Does that include Uncommon and Rare backgrounds, too, or did I miss something? Thanks!


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Yay! Super excited for PaizoCon again this year, so glad that y’all have made such a GREAT way for folks who can’t go to cons in person due to medical concerns to still be able to gather with the community. Looking forward to it!


Ooo, nice!

As a hardcover, will it be the size of a "normal" book or the size of, say, a TTRPG rulebook?


Ooooo, nice!