Sajan Gadadvara

Jaoh San's page

41 posts. No reviews. No lists. No wishlists.




Hi guys,

i recently played a monk of the four winds. I got some build advice, which was more of a "play another class" advice.
The problem i got with my monk is the CHA dumpstat. I hate to play low CHA hereos. So i searched a bit around and founf the new oracle class.
The dependence on CHA is a big pro for me, and the freedome of any allignement is sweet too. I hate to play lawful good (lawful stupid) hereos.
Also i had the idea of playing a dwarf for some time. Nothing better then a good old dwarf in a group. TO overcome the -2 CHA racial mod. i choosed to play a golden dwarf from 3.5 i think. The DMs are ok with that.
The hero i made seems very great from a fluff perspective and i dont have to deal with my forrest gumpish monk anymore.
SO here are my two questions:
What do you think about my build, and what what ways of saying bye bye to my monk to you have?
I am new to divine casters so i will need some help with spells. I am no fan of save or die, or anything like that spells. We dont really use them in our group.
Any ideas for feats to reduce the 3/4 BAB penalty and catch up with fighter classes?
I just want to make shure i dont do any big mistakes making my new hero. I dont have the perfect optimization intention.
THis time i want to play him for a long time, and cry bitter tears when he dies.
Also please remember i am kinda new to Pen and Paper. I think its my third hero.

Rockgrim "Devic" Morradum

7st Level Gold-dwarf, Oracle (Battle), Archetype: Dual Curse: haunted and tongues (15 pb)
Init + 0
AC 20, touch 10, flat-footed 20 (+9 Knights Armor+1)
Hp 50 (toughness+7, Con+14)
Fort +4, Ref +2, Will +4
Speed 20ft

Offense:
Earthbreaker (2H Hammer) +9(+5BAB,+1WF,+4 STR) 2W6+6

Str 18 (Ring +1, Belt +2), Dex 10, Con 15, Int 10, Wis 9, Cha 16 (+1 lvl4)

BAB +5, CMB +9, CMD 19

MY initial stats were from a 15 pb :

Str 15, Dex 10, Con 15, Int 10, Wis 9, Cha 15 (gold-dwarf: +2CON, +2WIS,-2DEX)

Special:

Battle Mistery:

Revelations (plus feat: extra revelation on 3 lvl):

1st lvl: Weapon mastery
3: Skill at arms
3ER: Fortune (from dual curse)
5:War sight (trough dual curse)
7: Battlefield clarity
11 will be ironskin

Curse:

Tongues will gain no benefit as said in dual curse archetype
Haunted will get the benefits

Feats :

1. Weapon Focus 2H hammer, through weapon mastery Revelation
1Toughness
3.Extra revelation
5Furious Focus

Later feats could be:

greater fortitude
Iron will
Combat casting
Cleave
Divine interference

Gear:

Earthbreaker (2H Hammer)
MW dwarven Axe (1H 1W10 x3)
2 throwing axes 1W6 x2
heavy warhammer 1W6 x4

Full Plate +1 (knights armor?) AC +10
Belt of "dwarven" strenght +2 ST (I refuse to put on a giants belt as a dwarf)
heavy shield +2 AC

Spells:

I choose to get all "cure" spells instead of the inflict spells. I wont use a spell instead of an attack when im in battle. Maybe i will get innflict serious wounds later.

(C) get it from a curse, (DC) get it from my archetype, (O) get it from class

lvl0: 7known

Mage Hand (C),ghost sound (C), light, detect magic, detect poison, mending, purify food and rink, stabilize, spark, resistance, read magic

lvl1: 5 known

cure light wounds,(O)

lvl2: 3 known

ill omen (DC), minor image (C), levitate (C), cure mod. wounds (O)

lvl3: 2known

cure ser. wounds (O)

Thanks for your help,

Sebastian


hi guys,

i am currently playing a Monk of the 4 Winds in the a Kingmaker campaing with a Wizard, a witch, a inquisitor and a druid. I am the DM in Rivers Run Red so i will be back in the next chapter being level 7 or 8.

I just want to know, after readying that everyone thinks that the monk is one of the weakest classes, if you think my build is ok.
I am pretty happy with my monk from the roleplaying perspective and when it comes to fights i am probably ok with him right now. If you could perhaps give me some tips for feats, or adjustment because i still can choose the feats for lvl 5, 7 and the bonus feat from 6.

Jaoh San
7st Level Human Monk (15 pb)
Init +6 (4 impro. Ini.) ,
AC 17, touch 15, flat-footed 15 (+3Wis, +2 dex, +1 dodge, +1Monk)
Hp 48
Fort +6, Ref +7, Will +8
Speed 20ft
Melee: Unarmed Strike +8 (1d8+3) or FoB +8/+8/+3 (1d8+3)

Str 17 (+1 fromlvl4, Belt +2), Dex 14, Con 12, Int 10, Wis 16, Cha 8
BAB +5, CMB +9, CMD 17

MY initial stats were from a 15 pb :

Str 14, Dex 14, Con 12, Int 10, Wis 16, Cha 8

Feats :

1 MOTFW Elemental fist
1 Human: Hardness (+1 Hp, dont know if this is the right name of the feat)
1MonkBonus: Dodge
1improved Ini
2 Monk bonus: deflect arrows
3 Power attack
LVL4 +1 STR
5 Dragon Style
6 (no clue what to take)
LVL 8 +1 STR
7 Dragon Ferocity
9 Weapon Focus Unarmed Strike / or stunning fist
10 Monk Bonus: medusas wraith
11Crane Style
LVL12 +1 WIS
13 Crane Wing
14 Monk Bonus: Mobility
15 hammer the gap
LVL16 +1 WIS
17 Touch of serenity
18 Monk Bonus: improved critical
19 Crane Riposte
LVL 20: +1 STR

For now i am looking at a monk who goes into dragon Style/Ferocity to get 2x STR on his charge/first attack to get into range, and then stays in dragon Style to have x1,5 on his flurry attacks. I am going to flurry with power attack if the target doesnt have to much AC, otherwise i will attack normally.
If i see the enemie being stronger or if the group has to retreat i activate crane style to avoid incoming attacks with crane wing and deflect arrows.

I dont want to focus on Maneuvers like grappling or trip because i dont find them that much fun. i dont like the picture of three heroes fighting like hell and one monk lying on the floor cuddling the mage in the back. Still good to know i am a better grappler then our Inquisitor, becasuse he likes to call himself the choker wich is his finishing move on some NPCs. I just want to be shure that i dont get choked if he gets angry.

I would like to take Touch of serenety on lvl 11 but my dm isnt allowing me to have a feat with the pre. of 18 WIS when i have 16 Wis +2 from a headband. He says i have to get WIS for that circumstance by upgrading my stats on level ups and not from items.

Speaking of items. My DM also forbids items like monks robe and such, because he likes to get in special items through quests. So i dont need advice on itembuys since i probably wont get them.

Thanks you for your help guys!


Hi Guys,

Im in a crazy position right now. We are playing the kingmaker Campain with a group of a witch, a blackblade, a human druid and a half ork / werewolf. We are focusing on the social playing in the campain sacrificing some of the economy play in kingmaker. That means we got lots of new NPCs and sidequests and less financial stuff.

And now comes the crazy part.
The druid and the half ork werewolf were having intercourse (wait for it...) while in their wild shape wolf form. They both were completely concious about the whole act with the intend of making an offspring.
Im in a crazy spot right now as a GM. I dont want to swing the "you cant do that" axe but i dont want to make a random decision either. The other Players in the group arent aware of the situation (ingame).

SO tell me:

When a human druid in wolf form, and a half ork/ lycanthrop in his wildshape are having intercourse would it be possible to have a living offspring out of this act? Furthermore while the show was going on, the werewolf was changing back from his wolfform into his hybrid form, so when the whole situation reached its climax we have a hybrid werewolf mating a druid in his wolf form.
After the act the druid changed back into her human form, being fertilized by a hybrid werewolf.

Im not joking and the two are serious about it. Im just kinda helpless due to this obnoxious act and need some serious help from you.

Thanks for your help.

Best regards,

Sebastian


Hello,

i am i a discussion with our GM right now about the monk using Power attack in a flurry of blows (lvl 3 monk of the four winds, BAB+2, Flurry BAB+1)
He states that it isnt possible, while i dont find anything in the rulebooks that would deny that possibility. For a reason he names that, since i already declared Flurry i cant also declare a Power attack on them.
I found some threads, where it was discussed , if the monk can use his Flurry BAB to qualify for that feat at lvl 1(which isnt our Problem and wont convince him), but i dont find anything to convince him that it is allowed to use Power attack on my flurry of blows in general. I am not experienced enough when it comes to rules to stand my ground on this one. If anyone could make this clear for us i would be very thankful.
Furthermore i have the question, if the monk is able to do one flurry attack with a stunning fist /elemental fist and also uses a KI point to make another attack in his flurry in the same round which he also wont accept.

I know that the GM has got the last word on all of that, but since i cant find anything to deny that, i would like to hear some explanation why or why not these two things can be used.

Thanks for your help,

Sebastian