Verik Vancaskerkin

Janus Fleetshade's page

100 posts. Organized Play character for Sigz.


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Grand Lodge

Gathering his gear Janus tries to act as bodyguard to the less physical of the party as they make their way through. Not liking the crowd ar all he keeps a watchfull eye on it.

Peception 1d20 + 19 ⇒ (19) + 19 = 38

Grand Lodge

Jaus stands quietly by, head downcast but eyes darting about, trying his best to look an uninportant guard/servant of the princess and diplomat.

Peception 1d20 + 19 ⇒ (6) + 19 = 25

JZ: Do you want a bluff check or sumthin for looking inconspicuous?

Edit:
Bluff1d20 + 3 ⇒ (14) + 3 = 17

Grand Lodge

Obviously unsertain about all this, Janus nevertheless follows his fellows lead. Hesitantly he lays his weapons in a pile on the ground, gingerly proping his longbow agains the heap of arms.
"I don't like this one bit." He mumbles as he bothers with his weapons, sliding his cold-iron dagger up his sleave.

Sleight of hands 1d20 + 10 ⇒ (19) + 10 = 29

Grand Lodge

Tensing at the spriggans approach, Janus stands still as a rock still ready to attack at a moments notice. He makes no move to surrender his weapons.

Grand Lodge

"I knew this would'nt last long." Janus mumbles as readys his bow with cold iron arrows, looking for a threat to his companions.

Janus will hold his action untill he is certain he and his friends are under attack. If any of us are threatend he will use full attack with deadly aim on said enemy. Note: not including Tenzekil.

Attack 1d20 + 16 ⇒ (4) + 16 = 20
Damage 1d8 + 10 ⇒ (8) + 10 = 18

Attack 1d20 + 11 ⇒ (17) + 11 = 28
Damage 1d8 + 10 ⇒ (3) + 10 = 13

Grand Lodge

?

Grand Lodge

initiative 1d20 + 2 ⇒ (8) + 2 = 10 +2 if area counts as forest

Grand Lodge

In a calm voice, concern evident in his eyes, Janus says almost pleadingly; "Come good gnome, all is not lost. Hearth and home can still be yours."

Diplomacy 1d20 - 1 ⇒ (1) - 1 = 0

Edit: oops...

Grand Lodge

Janus will step fprward and dismiss the invisibility.

Grand Lodge

Step back to 35 feet. Don't want to ruin Thediar's chances.

Stealth: 1d20 + 37 ⇒ (6) + 37 = 43

Grand Lodge

Knowledge nature vs. fey 1d20 + 13 ⇒ (2) + 13 = 15

Accepting the invisibility spell, Janus follows Thediar into the open maintaining a distance of 10 ft.

Grand Lodge

"Well master diplomat, how do like this? If we start out with aggression everything will be wasted, will you start a diolog?"

Grand Lodge

We should use the same marching order as before, using my skills for point going quickly and quietly.

In favored terrain:
perception 1d20 + 17 ⇒ (8) + 17 = 25 +4 vs fey/ +2 vs magical beasts
stealth 1d20 + 17 ⇒ (9) + 17 = 26 +4 vs fey/ +2 vs magical beasts
survival 1d20 + 15 ⇒ (14) + 15 = 29

Grand Lodge

Nodding at Thediar's words, "Gotcha, ready when you are then. I'll take point and you follow my lead."

Grand Lodge

"If he's hiding in the fellnight then maybee we should accept the teleport spell?"

Grand Lodge

"If you can locate him, I'm sure we can bring him down. My methods might be a little harsh though for if you want to try and make him see reason. Quite frankly I think the little bastard deserves to be brought down."

Grand Lodge

"Anything you know might aid us, anything at all." Janus pipes in.

Aid another (if allowed) Diplomacy vs. fey 1d20 + 3 ⇒ (2) + 3 = 5

Edit: This is why Janus rarely opens his mouth :p

Grand Lodge

Not sure where this is all going, Janus will listen quietly for now. All that is certain in his mind is that he will follow his friends to opn death if they deem it neccesary.

Grand Lodge

Alright.

Grand Lodge

Sarek Tull wrote:
Janus Fleetshade wrote:
"I could have a run through the woods, try to gather as much information as I can. But it would be an especally dangerous run as the fey are an elusive lot. But I would agree with both Thediar and Lilia; Tenzikel is a loose canon in this and we do need all the information we can get."
Posting between contractions? :)

LOL! No, it's done :) Everyone's good and healthy:) They're sleeping now.

Grand Lodge

"I could have a run through the woods, try to gather as much information as I can. But it would be an especally dangerous run as the fey are an elusive lot. But I would agree with both Thediar and Lilia; Tenzikel is a loose canon in this and we do need all the information we can get."

Grand Lodge

Hey guys :)
Beutifull baby girl, strong and healthy. Everyones doing great :)

Grand Lodge

Wife's water broke, I'm off to hospital. Feel free to NPC Janus.

Grand Lodge

Janus sits quietly in the shade watching the proceedings.

Grand Lodge

Nothing on my mind.

Grand Lodge

Janus is ready
Eying the gathered fey, Janus feels wary beeing neer so many fey but relieved to see the forest roused. That trice-damned queen will get her due.

Grand Lodge

"We'll never outrun the bees on foot. I might mith my connection to the wilds, but we'll make it all of us!"
Franticly looking about. "Can you see him?"

Grand Lodge

Janus tries to pinpoint the origin of the voice.
Perception in favored terrain 1d20 + 16 ⇒ (12) + 16 = 28

Grand Lodge

assist knowledge nature 1d20 + 8 ⇒ (8) + 8 = 16 + favored enemy

If this counts as favored enemy I can make an untrained knowledge check?

Grand Lodge

"Agreed. Let me help you so we can be on our way."

Grand Lodge

"Let me have a look before you disturb the stones! I don't care for any nasty surprices." Says Janus as he starts scaning the area for traps.

Perception 1d20 + 15 ⇒ (3) + 15 = 18

Grand Lodge

Janus keeps up his barage, hoping the elementals feel their sting.
1d20 + 10 ⇒ (11) + 10 = 21
1d8 + 6 ⇒ (8) + 6 = 14
1d20 + 5 ⇒ (14) + 5 = 19
1d8 + 6 ⇒ (4) + 6 = 10

Can Janus see if his arrows are doing anything to the elementals?

Grand Lodge

Janus keeps up his attack on the same elemental.

1d20 + 10 ⇒ (12) + 10 = 22
1d8 + 6 ⇒ (7) + 6 = 13

1d20 + 5 ⇒ (6) + 5 = 11
1d8 + 6 ⇒ (7) + 6 = 13

Grand Lodge

oops, sorry :)
attack 1d20 + 5 ⇒ (7) + 5 = 12
dmg 1d8 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Ouch! Unlucky dmg roll Sarek...

Janus will take aim at the elemental closer to the group and fire.

Initiative 1d20 + 4 ⇒ (5) + 4 = 9 +2 for favored terrain?
attack roll 1d20 + 10 ⇒ (20) + 10 = 30
damage roll 1d8 + 6 ⇒ (2) + 6 = 8

Edit: Critical confimation 1d20 + 10 ⇒ (4) + 10 = 14

Grand Lodge

I'm drawing a blank. Best I can think off is trying to lure them towards shore so they can't pull us under or push us over the fall.

Grand Lodge

"Alright, let's go!"
Janus leads the group as fast as he can over the lake to the northern beach.

Grand Lodge

"I'd prefer to keep my feet on solid ground. I'd rather not provoke the water elemental we know resides here. Maybe if we use the charm and get across to the southern edge of the northern shore as quickly as we can, a safer path by the look of this area."

Janus stays vigilant, especially vary of the lake. perception; 1d20 + 14 ⇒ (17) + 14 = 31

Grand Lodge

Janus works best in ranged but he's a good front for scouting. So I guess he's first? I'll accept the invisibility spell and head on up first.

With an arrow nocked on his bow, Janus heads up the stone steps as quickly and quietly as he can, eyes darting about looking for danger.

Climb? 1d20 + 7 ⇒ (15) + 7 = 22
Stealth 1d20 + 14 ⇒ (7) + 14 = 21 + invisibility
Perception 1d20 + 14 ⇒ (11) + 14 = 25 + favored enemy

Grand Lodge

Janus will ready his bow as he sees Lilia neer the waters

Grand Lodge

Sorry for the drop in my posting rate this week guys.
Work has been, to say the least, tough.

Grand Lodge

knowledge nature 1d20 + 8 ⇒ (17) + 8 = 25 + favored enemy if applies

Grand Lodge

*chuckles* "Not so subtle hints my friends! More solemly "But I think I spotted the outlines of a large humanoid by the center of the pool. Before I go in, can anyone think of what might live in a lake such as this?

JZ:

Spoiler:
Can I call for a knowledge check on the creature JZ? Dungeonering or Nature, or maybee untrained vs. fey?

Grand Lodge

*looks about*
perception 1d20 + 14 ⇒ (3) + 14 = 17

Grand Lodge

If I'm reading the map right, we're on the shore by the waterfall and have the option of going up the 'stairs'. Am I wrong?

Grand Lodge

"Very well, we will stay the night. But we should head out at first light, we should not waste the reprive granted us."

"Do you have food or should I hunt Devarro?"

Grand Lodge

"So, our choices lie before us." Janus hunches down and takes out his pipe. Stuffing it with tobacco he says. "Travel back and find Lumi." Lights his pipe and takes a puff. "Stay, and wait for the forest elders or a call from this wretched queen." *puff* "Or go north and search out the source of this unnatural fog."

Looking at his companions, "I realy don't think there is much of a choice. I'd rater not backtrack, and am even lother to wait. I say we go north and take away an atvantage our enemy has. If the fey want to reach us, they'll know where we are."

Grand Lodge

Janus interupts at this point. "I check the tracks by the wedding grounds, if you'll remember. His trail disapeared a way in the forest. I'm thinking that he may have been that crow we saw flying west."

"It might be that the forest elders can assist us in finding Tenzekil, they would know all the going-on's in their forest even if they are not inclined to interfear in anything that does'nt directly affect them."

Grand Lodge

Calmly and quietly, Janu says "Dire words indeed Ylera. Then what would you suggest as a more permanent solution if you hold no faith in her word? Shall we slay her outright?" Pausing to consider his own words, Janus looks up and sighs in resignation. "But if that is the only way to ensure the safety og Bellis and the surounding forest than that is what we must do, or die trying!"

Grand Lodge

Aproching Thediar and saying, "While I´m glad that a peacefull oportunity has presented itself, I am still wary of this queen." Bending on one knee, Janus places a hand on Thediars shoulder and looks him in the eye, "I hope you know what you are doing. Although I have seen you negotiate the most unbelvable deals, I have also seen simple ones blow in our faces Thediar". *sigh* "Leed on master diplomat, leed on."

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