Hellknight

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Thought so, he does have the armor proficiency on the mount. There was much confusion amongst the rest of us on the mithral. The next issue comes from the fact that we are crafting the armor ourselves. theres the real issue... crafting costs are listed as 1/3rd, but does mithral get cut to one third, or is mithral a straight cost regardless.


In our campaign, we have a samurai who wants to armor his mount. In mythral mountain pattern armor. But, we are trying to figure out the crafting cost and time for it. Normally we have this figured out for crafting cost and time, but not the mythral part. And there is mass confusion everywhere about this. Buying it simply isnt an option. Any advice?


Recently we had an item find in our campaign, that turned out to be a very power intelligent weapon. Now, the weapon was effectively useless for most of the party, save for one character. So logically that character ended up with that weapon. Then the problems started. We hadn't had a chance to sell our loot for 6 levels. Turns out we had more money then we imagined. And then the gold was distributed. Very oddly. At least one character went from no magic equipment to a +2 weapon +3 armor and 3 wondrous items. The player who ended up with the intelligent item, which no one else in the party has any interest in, nor will allow itself to be sold, got 3,000 gold. And it seems like the majority of the party is fine with that continuing at the very least past the next loot split. Their reasoning for this is 'but you have that awesome magic item from back there'. I personally feel this is not fair to the player, but i am at a loss on any alternative to keep the other players happy. I know its a long shot, but any one have an idea?