Jakob Geisler
Female Aasimar Alchemist 1
NG Medium Outsider (native)
Init +2;
Senses darkvision 60 ft.; Perception +7
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 8 (1d8)
Fort +2,
Ref +4,
Will +1
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 20 ft.
Melee Dagger +0 (1d4/19-20/x2) and
. . Dagger +0 (1d4/19-20/x2) and
. . Dagger +0 (1d4/19-20/x2) and
. . Dagger +0 (1d4/19-20/x2) and
. . Dagger +0 (1d4/19-20/x2) and
. . Dagger +0 (1d4/19-20/x2)
Ranged Bomb +3 (1d6+3 Fire/x2)
Special Attacks bomb 1d6+3 (6/day) (dc 13)
Spell-Like Abilities Daylight (1/day)
Alchemist Spells Prepared (CL 1):
1 (2/day)
Cure Light Wounds, Bomber's Eye
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Statistics
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Str 10,
Dex 14,
Con 10,
Int 16,
Wis 12,
Cha 12
Base Atk +0;
CMB +0;
CMD 12
Feats Brew Potion, Extra Bombs, Throw Anything
Traits Caretaker, Scholar of the Ancients
Skills Acrobatics -1 (-5 jump), Appraise +7, Climb -3, Craft (alchemy) +7 (+8 to create alchemical items), Diplomacy +3, Disable Device +3, Escape Artist -1, Fly -1, Heal +6, Knowledge (arcana) +8, Perception +7, Ride -1, Spellcraft +7, Stealth -1, Swim -3, Use Magic Device +5
Modifiers alchemy +1
Languages Celestial, Common, Draconic, Elven, Sylvan, Thassilonian
SQ mutagen (dc 13)
Combat Gear Acid, Alchemist's fire, Sunrod;
Other Gear Studded leather armor, Dagger, Dagger, Dagger, Dagger, Dagger, Dagger, Alchemy crafting kit, Backpack (2 @ 2 lbs), Bedroll, Silk rope, Thieves' tools, 42 GP, 1 SP
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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Bomb 1d6+3 (6/day) (DC 13) (Su) Thrown Splash Weapon deals 1d6+3 fire damage.
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Mutagen (DC 13) (Su) Mutagen adds +4 to a physical & -2 to a mental attribute, and +2 nat. armor for 10 min.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.
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