Male Half-orc
At a glance from the Chief Defender, Jagrin Grath gets to his feet and passes over a folded piece of parchment to the priest. "You'll find Sara Morninghawk's name on there," he says gruffly. "I don't advise taking an aggressive tone with her. She's given Daktani some work from time to time and might know where he could be found." The other names on the list are Urnsul, Katrezra, Melira, and Othdan. In addition to the smithy Clamor, Daktani is also known to have done odd jobs on occasion at The Killin' Ground and for Gorkis Meeson at That 'N' Such.
Male Half-orc
Jagrin Grath reacts visibly to the name Daktani, looking startled and shooting a glance at the Chief Defender. "Now, wait just a minute," he puts in when Banny has finished her revelation, "if there was a tussle with a flood troll on the cliff behind the Longhouse, Inger Redhill would have seen it. She said it was one figure, who jumped."
Male Half-orc
Halgra Blackblade wrote: "We already knew the evidence suggested we were looking at a jumper. Can either of you think of a reason why Kerst may have taken such a drastic action? A quarrel, a romantic setback, any recent unhappiness?" Jagrin Grath clears his throat. "I had to have some words with him last night. There was a bit of a ruckus with the ladies of the town, and I'm sorry to say Kerst was involved. Not showing proper respect."
Male Half-orc
Marikel Selentin wrote: "Would you like us to take him to the sanctuary? For now? We can look after him, until you're ready." The Patrol Captain stiffens as Marikel touches him, stopping in his tracks. "I thank you for your concern, padre," he answers deliberately, without actually meeting the other man's eyes, "but Trunau takes care of its own." His refusal delivered, he continues into the Longhouse, his back straight and pace deliberate, not looking back at the cart carrying his son's body.
Male Half-orc
"Right," the Patrol Leader snaps immediately. "Ready, all? One, two, three, pull." Spoiler:
If you're interested, these are the tug-of-war rules: The person with the highest initiative on either side gets to roll each round, and the team that wins initiative gets a +2 bonus to their Str check that round. (Would have been great for you guys if Alicia's +11 Init weren't involved in a cat fight down on the floor. ;) The total Str modifiers for each team are totaled, the team that won init gets their bonus, each side rolls a d20, and the team with the higher result can pull the rope 5 feet to their side, with an additional 5 feet for each 5 points they beat the other team's check by.
However, since it also explicitly states that Rodrick and Kerst will intentionally throw the match to ensure that Ruby wins, it doesn't seem worthwhile in a PbP format to play it out round by round. I'll make some rolls here in the spoiler to see how things go, and we'll RP it. Round 1: Ruby 1d20 + 1 ⇒ (3) + 1 = 4 Graths 1d20 + 2 ⇒ (19) + 2 = 21
The Grath brothers are surprised by the combined strength of Banny and Marikel, and Ruby's side takes the first steps backward. Having gauged the opposition, however, they continue pulling steadily and reverse the momentum, pulling Ruby's team back to their starting position and then closer to the center line painted on the stage. |