| Jaerun |
gustavo iglesias wrote:
Bizbag wrote:I think it boils down to the fact that the developers didn't write the Reach Weapon rules with the possibility that a creature could be both adjacent AND 10' away at the same time. Also, were they change from 3.0 to 3.5? In 3.0, tall Large creatures like Ogres only took up a 5' square.I don't think that matters. The only difference would be that you can't attack ogres, but you can attack fire giants or dragons
I think the developers just took a gamist aproach: balance trumps realism. Reach weapons are already very powerful, even with reduced damage.
Well, if you allow attacking the ogre's butt, as it were, what's to stop a player from doing the following in a Med.vs Med combat:
+-+-+
| -| Z|
A-+-+
| X| Y|
+-+-+
X attacks Y or Z with a reach weapon from corner A, while giving Y cover, but getting no penalties for Z... this is better than "pole-fighting"... if you ignore the black & white nature of "adjacent" you break the detriment for reach weapons.