| Classes/Levels |
Summoner 1 [ HP: 10/10 AC: 14 T: 14 FF: 11 | Fort +3, Ref +5, Will +4 | Init +4 Perc: +3 ] |
About Jacob Heckler
Jacob Heckler
Halfling Summoner 1
CG Small Humanoid (halfling)
Init +4; Senses Perception +3
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Defense
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AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +5, Will +4; +2 vs. fear
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Offense
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Speed 15 ft.
Ranged Light crossbow +5 (1d6/19-20/x2)
Spell-Like Abilities Summon Monster I (6/day)
Summoner Spells Known (CL 1):
1 (2/day) Enlarge Person (DC 14), Mage Armor
0 (at will) Open/Close (DC 13), Read Magic, Detect Magic, Guidance
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Statistics
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Str 8, Dex 18, Con 14, Int 13, Wis 12, Cha 16
Base Atk +0; CMB -2; CMD 11
Feats Skill Focus (Stealth)
Traits Fast-Talker, Highlander (hills or mountains)
Skills Acrobatics +1 (-7 jump), Bluff +8, Climb -4, Escape Artist +1, Fly +3, Perception +3, Ride +1, Spellcraft +5, Stealth +9 (+11 in hilly or rocky areas.), Survival +2, Swim -4, Use Magic Device +7 Modifiers highlander (hills or mountains), swift as shadows
Languages Abyssal, Common, Halfling
SQ eidolon link, fearless, life link, share spells with eidolon
Other Gear Leather armor, Light crossbow, Backpack (empty), Bedroll, Rope, 33 GP, 9 SP
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Special Abilities
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Eidolon Link (Ex) You have a link with your Eidolon, but share magic item slots.
Fearless +2 racial bonus vs Fear saves.
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this in hilly or rocky areas.
Life Link (Su) Sacrifice HP to prevent that much damage to your Eidolon.
Share Spells with Eidolon (Ex) Personal spells can be cast on your Eidolon instead.
Summon Monster I (6/day) (Sp) Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.
Swift as Shadows Reduce the penalty for Stealth while moving by 5 and reduce the penalty for sniping by 10.
Fritz
Biped (Claws)
CG Medium Outsider
Init +1; Senses darkvision; Perception +4
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Defense
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AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 11 (+1)
Fort +3, Ref +1, Will +2
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Offense
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Speed 30 ft.
Melee Bardiche +1 (1d10+6/19-20/x2) and
Claw x2 (Claws) +0 x2 (1d4+2/x2)
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Statistics
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Str 18, Dex 12, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +5; CMD 16
Feats Martial Weapon Proficiency (Bardiche)
Skills Bluff +4, Perception +4, Sense Motive +4, Stealth +5
Languages Common
Other Gear Bardiche
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Reach(ex): Weapon