Aspis Agent

Jack Tar's page

43 posts. Alias of James Martin (RPG Superstar 2010 Top 16, 2011 Top 32).


About Jack Tar

Jack Tar
CN Human Male Secret Priest 2 (Besmara)
Init +3; Senses Perception +6
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DEFENSE
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AC 13, touch 13, flat-footed 10 (+3 dex)
hp 15 (2d8+2FC)
Fort +0, Ref +6, Will +3 (+2 vs charm and compulsion; +4 bonus on saving throws against air and water effects and effects that would cause the sea singer to slip, trip, or otherwise be knocked prone)
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OFFENSE
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Spd 30'
Melee
Ranged
Space 5'; Reach 5'
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STATISTICS
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Str 10, Dex 16, Con 10, Int 10, Wis 10, Cha 18
BAB +1; CMB +1; CMD 14 (16 vs grapple, overrun, and trip)
Feats (2) weapon finesse, spell focus (enchantment)
Skills (7 skill) Bluff +9, Intimidate +9, Knowledge (geography) +5, Knowledge (religion) +5, Perception +6, Perform (drums) +9, Perform (sing) +9, Profession (sailor) +6
Spells/Day (-/3, DC 14+level, DC 15+ if enchantment)
0th level (5): daze, know direction, message, summon instrument, lullaby
1st level (3): sleep, hypnotism, clarion call
Special Abilities: sea shanty, Bardic Performance (10 rnds/day) distraction, fascinate, inspire courage +1, world traveler
Traits: Besmara's blessing, birthmark
Lanuages: Common, Poor common
Possessions (x gp)
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Stat Math:
Str 10 (0 points)
Dex 16 (10 points)
Con 10 (0 points)
Int 10 (0 points)
Wis 10 (0 points)
Cha 16 (10 points +2 racial)

Jack Tar was born under a bad sign. The sign of Besmara, actually. Born to a whore on the docks of Cheliax, the illegitimate son of some sailor or another, Jack was born with the skull and crossbones on his back. Literally. The birthmark caused the midwife to gasp and seriously recommend drowning the newborn lad.

Instead he went to the Abadarian temple, where he was raised in an orphanage and taught the virtues of law and order and proper actions.

He lasted seven years before the stifling influence drove him to run away. He signed on the next ship he could find as a cabin boy and he's been sailing ever since.

Jack is charming, flighty and prone to forgetting his pledges, which he makes far too often and much too lightly. He considers himself a secret priest of Besmara, spreading the Pirate Queen's blessings to the common man. He enjoys drink, women and song, often in that order. Onboard he's a good sailor and his chanties make the work easier. On land he's a drunken cad who can't be trusted beyond arm's reach.

Mechanically he's a bard with the sea singer archetype.

Jack's Equipment: 180 gp
rapier 20 gp
studded leather armor 25 gp
boarding axe 6 gp
5 daggers 10 gp
buckler 5 gp
bard's kit w/drum 41 gp
10 doses alchemist's kindness 10 gp
1 CLW potion 50 gp
11 gp to drink away