Valeros

Jack Hurricane's page

248 posts. Organized Play character for phaeton_nz.


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Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Whenever you're ready.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Only 1pp? What did we miss? Chronicle received, applied and filed.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Yes.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

No day job for Jack.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

I'll see what I can find

How about The Infernal Vault? I've already done that on these forums in standard.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

I wonder if we can shut that voice up by painting the wall?

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

]b]Same here. It's not gonna happen. But I thought it was coming from the wall[/b]

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack stares at the obsidian, frowning.

You want some too? he mutters.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack calls out NAL's DOWN!

He then moves towards the lady.

I guess I am ma'am he says politely

and swings.
greatsword: 1d20 + 8 ⇒ (3) + 8 = 11 damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10
a bit of luck: 1d20 ⇒ 4

Hits AC 12

Not funny Ms Desna

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack moves up the stairs to back up Nal.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Maybe .... I have to admit though, who would be the first to do it, a halfling or a half elf?. I've seen some rather fool hardy halflings.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Maybe .... I have to admit though, who would be the first to do it, a halfling or a half elf?. I've seen some rather fool hardy halflings.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack winces. Better get that healing power of yours ready Paloma. And no way I'm doing that

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Agreed yeah. But I suspect it's either that or we get attacked.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Do we all need to do that?

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

I know I haven't GMed yet so my turn must be approaching

9-22 Grotto of the Deluged God?

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack makes a mental note to learn dwarven

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack grips his sword in case this dwarf decides to get hostile - or try something un-gentlemanly like to the ladies

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack draws his weapon in preparation

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

I was a bit worried about losing it but I wasn't really sure about that six for 5gp deal. Why would someone want half a dozen grappling hooks?

He ties off the rope at this end and gives it a good pull to make sure it's secure before carefully making his way over.

climb: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack is currently wrestling with another problem. Without leaving the rope behind - how does the last person get across? Running jump?

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Hopefully Jack is a bit more discrete than that as he watches the grappling hook fly over and hook on.

I suppose the next thing to do is the lightest person to climb along that with the strongest person keeping the tension up.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack starts wishing Paloma was the one making that jump and there was water in the gap for her to fall in.

Ummm ... yeah .. grappling hook. Here it is.

He pulls out a brand new grappling hook out of his bag that still has the price tag attached.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Thank you Cortina .... and Desna

He then moves to Paloma's side.

Found something interesting?

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Thanks. I guess the 'bit of luck' did the trick.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack could use a bit of luck at this point so attempts to finish this.
greatsword: 1d20 + 7 ⇒ (20) + 7 = 27
greatsword: 1d20 + 7 ⇒ (19) + 7 = 26

slashing: 2d6 + 4 ⇒ (6, 5) + 4 = 15

crit check: 1d20 + 7 ⇒ (14) + 7 = 21
crit danage: 2d6 + 4 ⇒ (4, 5) + 4 = 13

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack has another go at it.
greatsword: 1d20 + 7 ⇒ (2) + 7 = 9 slashing: 2d6 + 4 ⇒ (1, 4) + 4 = 9

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack goes for the AOO

Oh no you don't

greatsword: 1d20 + 7 ⇒ (4) + 7 = 11 slashing: 2d6 + 4 ⇒ (6, 1) + 4 = 11

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Since the creature is only five foot up, Jack dashes towards it and swings downwards in an attempt to knock it to the floor, hopefully in two halves.

greatsword: 1d20 + 7 ⇒ (8) + 7 = 15 slashing: 2d6 + 4 ⇒ (1, 2) + 4 = 7

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack will ready an attack to strike at it as an Attack of Opportunity.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Not having a ranged weapon, Jack does exactly that.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

No explosion means no traps .... right?

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack takes the key and tentatively tries it in the lock in case something explodes.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack blushes. I did not look m'lady. It did not seem to be the ... erm ... gentlemanly thing to do.

But I could always apply boot to door.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack looks around carefully
perception: 1d20 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack follows Paul up the stairs ... just in case he needs help.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack feels a little bit sorry for the bound sorceress but presses on.

I'll have to take your word for that but yeah, see what you mean.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Pretty colours Jack mumbles as he comes to.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack would like to have a few stern words.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Presumably that key is important - a lock nearby it might fit?

And I'd like the potions if no one else does

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Yeah ... thanks. I'm fine. I guess Desna needed a laugh. He takes her hand.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

will: 1d20 + 1 ⇒ (3) + 1 = 4
((T-shirt reroll four stars))
will: 1d20 + 1 + 4 ⇒ (2) + 1 + 4 = 7

Jack gets the pretty colours right in the face

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack is indeed readying a strike.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack is indeed readying a strike.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

I don't usually hit a lady - but in your case, I'll make an exception

He pulls his greatsword and moves towards her.

He'll delay until an offensive action is made.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack also follows, making sure that he is in a position where he can block any attacks heading for Paloma and defend her.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Are you okay over there? Jack calls out

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack stays in the background at this point. He's more use at hitting things at the moment.

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

I did Jack said. He was already copying the inscriptions. And I guess I'd better put a crowbar on my next shopping trip

Grand Lodge

Male Human Core Fighter 2 | F5 R2 W1 | I4 P1 | hp 17/20 | AC 17 (+SoF 20) | TSRR:0 FRR:1 | LE | 124312-7

Jack will use his muscles to move the doors once it is safe to do so.
strength: 1d20 + 4 ⇒ (2) + 4 = 6