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Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Jacinth eventually wakes up and uses his mystic abilities to see to his wounds (healing touch). He then tries to help finish exploring the facility. Dismiss storm Mysticism: 1d20 + 7 ⇒ (1) + 7 = 8
Searching the lockers, he discovers some weapons. "We could have used these a bit ago." I, too, can wait for my chronicle. No day job roll, by the way. Enjoy the holiday and fall back in love on your anniversary. ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Oh snap! Jacinth is better at giving it than he is at taking it. Will: 1d20 + 5 ⇒ (16) + 5 = 21 After forcing the induced headache down, Jacinth retaliates. Shooting Stars (as magic missile): 3d4 + 3 ⇒ (1, 2, 4) + 3 = 10 ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Mysticism: 1d20 + 7 ⇒ (2) + 7 = 9 Jacinth moves into the room and casts Mind Thrust at 3pulsesthen2 (one of the greatest names ever)
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Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Jacinth recoils a bit from the liquid Bleu offers. "Er, no. I'm ok now. Thank you though. We can hold onto this in case someone else gets injured."
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Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() What are the creatures? Mysitcism: 1d20 + 7 ⇒ (3) + 7 = 10 Jacinth telekinetically propels some of the debris at red.
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Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() I reiterate
He looks at the attempts to communicate with the alien. "How is he? I can heal him some if needed." ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Sorry. Missed that part of the post. Jacinth tries to cross the bridge while being buffeted by the storm. Acrobatics: 1d20 + 1 ⇒ (7) + 1 = 8 He falls into the chasm and has to try and scramble out. Athletics: 1d20 - 1 ⇒ (10) - 1 = 9
It takes him several attempts before he is finally able to scrape and claw his way up the slope. Tired, bruised, cut, and bloody, the mystic slumps to the ground once he makes it to the shelter. ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() "Yes. We traveled in the slow moving meteor. We call it a spaceship."
"I'm not sure who the Sky Mother is. Perhaps the creature that attacked us while trying to land. If that is her, she left."
"I also don't know who the Sky Minder is. Sorry."Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14 It looks like diplomacy won't work for Jacinth. He has neither of the other skills. ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Just happy to have survived the encounter with the Besmaran Whelp, Jacinth allows it to break off. He finally turns to the planet only when he's sure it won't come back. Once they land and disembark, his sense of wonder is obvious. "To boldly go..." And just seeing the aliens causes him to squee in glee.
"Does someone have a datapad or something that can mimic the different lights they're putting off? They're trying to talk to us." ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Jacinth tries to keep some distance between the Starfinders and the starfaring creature.
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Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Sorry for missing a day. I remember moving the ship and posting, but I guess I didn't actually submit the post or something. Evade: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12 ![]()
Aasimar Solar Disciple Mystic 1| SP 0/6 HP 3/10 RP 3/4 EAC 15 KAC 16| F +0 R +2 W +5| Init +2| Percep +10; Darkvision 60'| Lvl 1: 3/3, Cantrip: at will
![]() Sorry, got lost in real life. This is only Jacinth's second scenario. Has Marked Field Agent and Faction's Friend slotted as well as T-Shirt Re-Roll |