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Jacinta S's page

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As a bit of background, I've played a quite a few offline Dresdan games and am familiar with a number of FATE variations. If I get in, this will be my first online one.

I'm open to either chest deep or higher, wizard comes in at chest, therefore I'm happy.

I’d like to play a Warden. The high concept I'm thinking of is “Being powerful is like being a lady. If you have to tell people you are, you aren't.” Then to play on the subtle vs overt thing, I’d like her to focus on evocation rather than thaumaturgy. I see her trouble as “Choose between your loyalties”. I see her as a old Wizard (from the 1800s maybe?). She’s become a Warden as her path, but is very sympathetic / loyal to another point of view (this could be PC or NPC, I'm leaving it open at them moment so as to allow for options).

If anyone has feedback on her, or wants to fill in the loyal angle with something from their background, let me know. If she’s ok as a concept, I’ll flesh her out a little.

My question is about the tech / wizard disadvantage. My understanding is that tech from your birth time or earlier is ok, but later than that is not. Is that how we’re planning on doing it here?


I'd like to put my hand up for this one. I live in Australia, so it would be a nice change to play in a country I know rather than one I don't :) Even if I don't get in, I'm happy to help with location based stuff.


In a jumping ahead kinda way, I have a possible location -

The skytrain uses tunnels under the downtown city. According to http://www.vancouverhistory.ca/archives_skytrain_tunnel.htm:

The tunnel's eastern end was also rebuilt. A short new section of tunnel was bored ending at the Stadium-Chinatown SkyTrain Station. “The old portal,” says transit buff Jim McGraw, “is to the south of where the SkyTrain comes out from under downtown to Stadium-Chinatown Station. The original portal, which is near Georgia, is now completely hidden by a new condo. You can't see the other end either because Cordova has now been extended west and new buildings now completely hide it from public view.”


I've found the motto for Vancouver, it's "By Sea, Land, and Air We Prosper". When I combined that with the "It's a nice place to live in", I started to get some sinister overtones.

I see a couple of possibly themes.

* Firstly, it seems there's a Utopian thread running through this which offers a theme around the establishment and survival of the perfect state requires some kind of "noble lie" all the top level of government know about, but the rest of us don't

* Or there's an obsession with the idea of Utopia. The rulers are convinced that it is possible, and they are willing to do anything to obtain their version of it.

* There's another angle this could head into. Vancouver is obsessed with projecting an image of wholesome happiness. This flawlessly crafted facade hides a real city that's almost breaking into tiny little pieces in order to keep up the deception. What's underneath could be hollow, crazy or depressing.

BTW - one of the nicknames for the city is "City of Glass", which seems like it could have something.

Lastly, I found a great resource - http://vancouverhistory.ca/ There's heaps of info on the little things and history (including street names and stuff) of Vancouver.


Hi,

I'd like to put my hand up for this as well if there's a spot. I was originally thinking of heading down the faerie route, an ogre blooded Changeling. There do seem to be a lot of wizards around though, so possibly you'd prefer me to do a mortal?

I like the idea of playing a city worker, someone who repairs municipal works. Over time, she has become known for being able to deal with stuff others would prefer not to face. When mortals report the 'odd jobs', not things they would report to the police, but stuff like trees which repeatably drop branches on passerbys, bridges which make people dizzy,and so on - she seems to be the one who gets the ticket to fix it.