
JRLynch |
I'm posting under this account as my normal one is currently broken.
the first Magrim wrote:
These changes are a step in the right direction, you might want to consider spreading the power out between levels 1-2, if i see this right a human monk would have like 7 feats at level 1. You can never have enough feats though ;D
All characters get 5 feats (or feat equivalents) regardless of class. For example fighters get:
1) Simply Weapon Proficiency2) Martial Weapon Proficiency
3) Light Armor Proficiency
4) Medium Armor Proficiency
5) Bonus feat (which can be used to take Heavy Armor Proficiency or anything else).
Then at 1st level they get BAB +1 and a feat. Monks don't get a BAB +1, so they Flurry of blows and a feat.
I've finally updated the monk. You can see it here. I redid the math and was able to tweak sufficient abilities and rebalance a couple of things to get the monk with all of it's standard class features (if you spend the requisite specialisations and talents) and still keep their monk level worth of ki. They can choose to forgo some of their standard abilities and in it's place get even more ki. Overall the monk should be fairly comparable to a fighter.