I've been writing some tools for myself (C# is great for tools like this), and was wondering what the interest level is in using them, and if there are other similar tools that come to mind that could be added to the set. There are two tools so far, both designed for the game master:
LootWare - You set the XP progression, average level, and other adjusters as specified in the PF handbook, and it gives you a GP budget for a typical encounter. Then you can generate a random loot list using several different methods which can include ordinary equipment, just magic, or use the officially documented random selection methods. You can also just pick stuff from menus to add to the horde. It also lets you create custom armor, weapons, and intelligent items.
XPWare - You set the group size, levels of the members, and difficulty of the encounter. You then select which CR of critter you want and how many, and it calculates for you when you've matched your settings for the players. It does the math for you to show XP per player. This is all done matching the methods from the PF handbook.
So, let me know if you think this would be useful. I can package it up into an installer and put it out on my web site, but it's not available yet due to a little missing spit and polish, and making sure I do what I need to for OGL.
I'm leaning toward releasing them as pizza-ware. You toss a donation into the pizza fund if you like it, and we eat pizza in your honor at our next game. :)