Jack in the Box

JJMJester's page

Organized Play Member. 44 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.




Please cancel my Adventure Paths Subscription.

Thanks!


Don't even know if this is the best place for this but figured I would ask.

Is there any chance we can see a Starfinder themed goblin Pint Glass for the next PaizoCon? I'm guessing the Pint glasses are not a huge seller since there wasn't a new one for 2015 PaizoCon (So I got one of the later years anyway lol).

ps - I'll take a cthulhu goblin pint glass too.


Please cancel my Pathfinder Adventure Path Sub.

Thanks.


Hello good people of the Rules Questions Boards,

I have a question that was sparked by a PC character sheet. I have a player who's doing a Warpiest (Advanced Class Guide) of "Nethys". For his blesisngs the player choose "Destruction" and "Law". I didn't see "Nethys" listed under the "Law" Blessing listing in the Advanced Class Book. I didn't think that would work but this one entry within the Advanced Class Book made me wonder.

Blessings (Su): A warpriest's deity influences his alignment, what magic he can perform, his values, and how others see him. Each warpriest can select two blessings from among those granted by his deity (each deity grants the blessings tied to its domains). A warpriest can select an alignment blessing (Chaos, Evil, Good, or Law) only if his alignment matches that domain. If a warpriest isn't devoted to a particular deity, he still selects two blessings to represent his spiritual inclinations and abilities, subject to GM approval. The restriction on alignment domains still applies.

So, does that mean a Warpriest can choose an alignment blessing that doesn't match their god or am I reading too much into that one sentence?

Thanks for any help guys!


I posted the following on Reddit but also thought I would share with the Paizo Pathfinder Boards as well.

Reddit links:
Pathfinder - http://www.reddit.com/r/Pathfinder_RPG/comments/2nwtge/so_i_ran_a_christmas _themed_game_for_my_group/

D&D -
http://www.reddit.com/r/DnD/comments/2nwpvl/so_i_ran_a_christmas_themed_dd_ game_for_my_group/

So, my group was missing a player during an important session of our main campaign. I decided to run a one off instead of just canceling the game. I gave my players the character roll up restrictions and just told them that it would not be a dungeon crawl so plan to RP here and there. My players had no idea what I had in mind for this session being this close to Christmas...

I had my players start in a small town during the winter season that was at the base of a mountain range. I had a “Deerfolk” (Anthro Deer Race - Homebrew) stumble into the town that was badly wounded. The Deerfolk had a magically glowing noise that glowed oh so bright and his name was “Rudolph the Red Nosed Scout”. The Deerfolk Scout was being hunted by a group of evil Deerfolk that were brainwashed and followed an evil leader…the Warlord Santa Clawz. The Warlord had started a two day ritual spell that once finished would drain the blood of all other living creatures on and surrounding the mountain to give as tribute to his evil blood god. Rudolph and his tribe “The Windrunners” wanted to warn the locals about this evil spell. I then had that each of the party members fit a character that was part of The Windrunner tribe legends as the Prophecy Warriors.

After defeating the evil deerfolk, the party had Rudolph lead them into the mountains towards his tribe. Rudolph explained that his village elder had a plan on how to stop the Warlord Santa Clawz. During the trip to the Windrunner Tribe they were attacked by Santa’s chosen thug/assassin…The Frozen One but also known as “Frosty the Snow Monster”. The party survived an avalanche caused by Frosty the Snow Monster. The party then fought off Frosty and his army of evil, small-sized snowmen who had sharp teeth. After the party realized that Frostys magical hat was the sourced of his power, the fight went smooth.

The party then met the head warrior of the Windrunners “Dasher”, who was badly burned during one of Santa’s torture rituals. After calming down Dasher about strangers being in their village, they were then introduced to their village elder/sage. The elder went over his plan and how he had made “arrangements” with someone within Warlord Santa Clawz’s Fortress known as“The North Spear”. They were given a blessing by the elder and set on their way that morning (Last day of the ritual!). The Windrunner tribe was leading an assault on the front of the fortress while the PCs + Rudolph did a stealth mission. They came to an older wave gate/portal that had not been used in a very long time. They met their contact from the fortress that was also Santa’s favored sex concubine…Ms. Clawz (Not her real name, just the title that was given to her). Ms. Clawz didn’t want to risk dying last the one before her and powered the portal that lead into the fortress.

The party was teleported into the bottom of The North Spear and worked their way up from the fortresses bottom. They traveled through Santa’s Torture Workshop and fought some evil little gnomes also known “Santa’s Little Helpers”. The Windrunner tribe had most of the attention of the North Spear fortress with their assault. The party moved up to the top tower to Santa’s Ritual Chamber for the final fight. They found that Santa was in the process of casting the spell that would drain all the blood of innocents and then use it as the final material to open a portal for a blood demon (a lot of this was homebrew FYI). The party was able to destroy the crystal orbs that were used as focus for the ritual, which caused Warlord Santa Clawz to be taken by the blood demon into its home portal. The party then celebrated with the Windrunner tribe for their defeat of the evil warlord and the heroes were legends in the tribe’s history.

My players were speechless how high adventure could work in a Christmas setting lol.


I’ve looked up a few older posts but am still a little confused with how this works. So if I make a ranged attack with Deadly Aim and it’s a critical does the following happen?

Dead Aim Bonus Dmg +6
Weapon used, Musket that has a x4 Crit

Would the Damage Roll be 4d12 + 24?


Hi,

I just ordered the Dungeons & Dragons: The Art of Dragon Magazine Hardcover that is part of the "Golem Sale". I DO want this item, however, when I clicked "Place Order" it ended up submitting twice (my bank let me know that I was being charged twice). So I would like to cancel one of those orders - I do not want two copies of the book.

I repeat, I do NOT want to cancel my book order; I simply want only one of the book, not the second order that was placed.

I have also sent an email of this to customer.service@paizo.com since I don't know which one is a better place to post about this.

Thanks!


1 person marked this as FAQ candidate.

Tried looking around at other posts on the message boards but didn't officially find the answer I was looking for, so thought I would just post my question. I have a Summoner in my game that just recently made changes to his Eidolon and gave it the following Evolutions (Level 6 Character).

Evolutions:(10 pts)

Large (4pts)
Ability Increase [str] (2pts)
Ability Increase [str] (2pts)
Reach (1pt)
Improved Natural Armor (1pt)

So my question is does the Large Size (Which gives his Eidolon 10ft Reach) stack with the additional 5ft reach from the evolution? He's now swinging a large sized great sword (3d6 Damage) with a 15. reach and I just wanted to make sure this is how it works?

Second Question - the Summoner's Eidolon only has one attack currently. Can the eidolon get more than one attack with the Greatsword? I understand that if the Ediolon can buy more limbs or tentacles, but is there a way to get more than just one attack with the same weapon? (This case the Large Greatsword).

Thanks for any help on clearing this up!