Male human on stilts

J. Hunter's page

Goblin Squad Member. Organized Play Member. 11 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




Okay Gang,
 I need your help here. I'm trying to build a super arena for a game I am running. I have a grid 8 by 8 that will have separate zones with separate effects that can be occurring at the same time. I'm looking for terrain effects that can have an effect on combat that are constantly changing. Ideally I would have as many as 100 and wood able to roll Cent I'll determine what happens in any particular grid. I'd like them to be scalable by CR so that the arena can grow with the players and they can return again and again. I think some obvious ideas would be a pit trap, elevation change, any other spontaneous trap effect, and the like has anyone seen this type of thing done before?


I know it's not RAW but I'm thinking of allowing my player to take the improved familiar feat to get the ghost template for his cat. I'm having some trouble making sense of how the final build would be with all the additives and changes from animal to undead type etc. The biggest thing I can"t figure is the skills. Any thoughts?

Goblin Squad Member

I just tried to get logged in for the first time in EE and I keep getting "could not connect to: alpha.goblinworks.com" I uninstalled, rebooted and reinstalled and still nada. I am running the patcher as admin.

JH


1 person marked this as FAQ candidate.

A fifth level monk is immune to disease, even magical ones. Lycanthropy is a curse so it would still affect the monk.
My PC thinks that he's immune. He could have gotten a cure but turned it down thinking he was safe. I rolled his save secretly and he failed. I know this will cause a problem when he changes. Just looking for backup on my interpretation and suggestions on how to handle the player.
Thks,
JH