| Izmo |
Hey there folks,
Just to be clear, we are all over the boards reading and talking about threads (even if we are allowing some of them to brew without our direct input), this is one that I felt was important to talk about.
Of course it is important for us to know that you don't find our game exciting enough to play.
There just isn't a lot of direction we can take from that other than "make it more exciting". Which is, of course, something we are always striving to do anyway. Later on in this process we are going to be releasing a swarm of surveys that are not directly tied to the playtest. While many of those will be about specific game systems and engines, there will be one about our layout and information design. This too is important to us, even though I do not suspect we will get too many answers on it, as survey about user design interface is probably not too interesting to most, but that wont stop us from trying.
Just thought I would toss that out there. I hate to see enthusiasts so distraught that they cannot even bring themselves to play. Rest assured that we will be looking into that once we have things rolling here.
This is super encouraging to hear!
My group's on the verge of walking away because while they love the ideas of the game, they find deciphering the rules to be tedious. Most of them have asked if we can switch back to our other game, but we're still going to give it a try tonight. Most of us were worried that the book's layout and wording are fairly finalized. The group went over to the surveys but when they didn't ask about character creation or readability they assumed that that part of the book was fairly complete and got discouraged.
I'll let them know!