Ivor's page

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Those are good thoughts, guys, I appreciate it!

We're a bunch of mature players (age > 30) in a group that's been playing more or less weekly for 5 years. And you're right about the "just be a satyr" part - i can just take the human stat block and be a satyr. Still it would have felt nice to have some extraordinary ability. Only one fun gimmick, like a hoof attack or something like that. Just for the fun of it. :)

But sadly, we've had a DM ruling today: standard races only. Otherwise I'd have tried the Hoof & Horn variant.

I'll nevertheless try all of the options you presented - this is a character concept I like way too much to just throw overboard.


Hey guys,

I'm a flavor-player - I like my characters to be cool persons, never was much of a rules-junkie. Alas, the bunch I'm playing with are seasoned D&D buffs who put a lot of emphasis on the numbers balance and rules conformity. I'm getting there, too, but am still trying to save that last bit of thespian before going all terminator. ;)

So right now I have this really cool concept of a Satyr Bard, a sort of wildlife consultant. A fixer for those caravans heading thorugh the really deep forests. But they're busting my ass about the core rule book not reccomending the use of monsters as PCs. Or that the Satyr is wayyyyy overpowered. I guess the gazillionth gnome bard would be quite acceptable, but I can't let them get away that easy.

The way I understand it is that at character level 10, I'd be a Satyr Bard 8, with 2 of the 4 racial levels being compensated during leveling. So if we started play at level 10, I'd be all set.

But we're kicking off a new campaign, starting off at Level 1.

So now I had this idea:

What if I built a 10 level progression combining the abilities of the satyr with the abilities of the bard? Like a class progression overview, but not for 20 full levels, but only the first 10, combining and properly dosing the features the satyr bard would arrive at on level 10? After that, I'd just proceed as normal with bard level 9 and so on, no multiclassing...

So
Satyr 1 2 3 4
and
Bard 1 2 3 4 5 6 7 8
would become
Satyr Bard 1 2 3 4 5 6 7 8 9 10

I'd like to hear your thoughts on this. Which features would kick in at what level? how would 8 levels of bard spellcasting be distributed among 10 levels? And how can I package it all so it isn't overpowered?

Or do you agree that this is a stupid idea that doesn't play well with Pathfinder rules, or Golarion?

Very interested in your replies. :)