Damiel

Ivan the Artillerist's page

136 posts. Alias of friendly sauce.


Full Name

Ivan the Artillerist

Race

Fort +6; Ref +9; Will +4 2 vs. enchantments, +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol| perc +10 | init +6 | speed 30ft |

Classes/Levels

Skills:
Acrobatics +10, Climb +6, Craft (alchemy) +9, Escape Artist +5, Intimidate +2, Knowledge (engineering) +9, Perception +10, Stealth +6, Swim +9

Gender

CG Male Elf Gunslinger 5 | HP 44/44 | AC: 20, T: 15, FF: 15 | CMD: 21 CMB: +6 | Grit: 4/4

Strength 14
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 14
Charisma 7

About Ivan the Artillerist

Statblock:

Ivan the artillerist
Elf (Snowcaster) gunslinger 5 (Pathfinder RPG Ultimate Combat 9)
CG Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +10
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Defense
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AC 20, touch 15, flat-footed 15 (+5 armor, +4 Dex, +1 dodge)
hp 44 (5d10+10)
Fort +6, Ref +9, Will +4; +2 vs. enchantments, +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol
Defensive Abilities nimble +1; Immune sleep; Resist fortified drinker
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Offense
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Speed 30 ft.
Melee mwk scimitar +8 (1d6+2/18-20) or
sea-knife +5 (1d4+2/19-20) or
switchblade knife +7 (1d4+2/19-20)
Ranged mwk pistol +11 (1d8+5/×4)
Special Attacks deeds (deadeye, gunslinger initiative, gunslinger's dodge, pistol-whip, quick clear, utility shot), grit (4), gun training +4 (pistol)
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Statistics
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Str 14, Dex 18, Con 12, Int 13, Wis 14, Cha 7
Base Atk +5; CMB +7; CMD 22
Feats Extra Grit[UC], Gunsmithing[UC], Point-Blank Shot, Rapid Reload, Rapid Shot
Traits fortified drinker, never stop shooting
Skills Acrobatics +10, Climb +6, Craft (alchemy) +9, Escape Artist +5, Intimidate +2, Knowledge (engineering) +9, Perception +10, Stealth +6, Swim +9; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Elven
SQ elven magic, gunsmith
Combat Gear wand of cure light wounds; Other Gear +1 mithral chain shirt, adamantine bullet[UC] (12), bullet[UC] (20), dry load paper cartridge[UC] (50), mwk pistol[UC], mwk scimitar, sea-knife[ARG], silver bullet[UC] (12), switchblade knife, beneficial bandolier[UE], cloak of resistance +1, elixir of swimming (2), ale (per gallon), backpack, belt pouch, flint and steel, gunsmith's kit[UC], mead (per gallon)[UE], mess kit[UE], powder horn[UC], powder horn[UC], trail rations (5), waterskin, 1 pp, 53 gp, 9 sp, 3 cp
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Special Abilities
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Deeds Use Grit to perform special abilities with your firearms.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gun Training On a misfire with chosen firearm type, misfire value only increase by 2 (instead of 4).
Gunsmith Gain free starting firearm that only you can use properly.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nimble +1 (Ex) +1 AC while wearing light or no armor.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Reload (Pistol) You can reload fast with one type of Crossbow or Firearm.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.

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BOT ME!:

[dice=Scimitar]1d20+8;1d6+2[/dice]

[dice=Pistol]1d20+11;1d8+4[/dice]

[dice=Point blank pistol]1d20+12;1d6+5[/dice]