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Errata 1.3 wrote:
So you can split the process in two parts:
In bold what I think that is missing. I would gladly thank more examples on this subject... MY QUESTION:
Errata 1.3 wrote: A hard skill DC, the most common in the game, represents something that an average commoner might not try but that adventurers attempt frequently. This DC challenges even characters who have strongly focused on the skill and can often be overcome by a character who has increased their modifier or proficiency rank. A character who’s really strong in the skill starts at around a 50% chance of succeeding but ends up almost certain to succeed at higher levels. Bolded text means, that higher level characters are certainly going to succeed the RST. Is that their intention?
You're hit by a weapon with poison. When you are hit, you make a fortitude save throw, and you fail. The poison has no onset time, so you immediately enter stage 1, and you take its effects. If the duration of the stage 1 is 1 round, when do you make the second save? 1. When does it start your turn? 2. When does it end your turn? 3. When is the foe, that hit you, turn? Might anyone help me?
I wanted to list some web places I find really handy to playtest.
I really appreciate if you add more web sites that can help playtest the game.
Hi there,
Thanks in advance
For example: Tiger.
I'm afraid that the buiding as it is described in the map is quite unstable.
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