Ithilion's page

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Hello everyone,

I have a background and a character concept but no forking idea on how to put it into rules.

It's a demon who is tired of the eternal fighting between good and evil. With a buddy devil and a celestial they found a way to go to the material plane to live their lives. In the process, they lose much of their power and become, for rules sake, aasimar and tieflings. My character don't want to fight, he is more of a peaceful guy (but far from a good one, more a stay out of trouble one).

So, how I imagine it. Most of the time, he will fight with a fry pan. Yeah, it's cool. Probably using a mace or something like that for stats and not problem with proficiency. I don't want to do "much" damages but more debuffing ennemies like using dirty tricks and the like.
Then, sometimes, when he's really angry, he goes hulk. So a raging power and fighting with claws. I was thinking of the bloodrager with the abyssal bloodline. I know natural attack is not the best, but I'm sure I can make a deal with the DM to use as many attacks as weapon characters. And to take the improved natural attack feat when I'll have enough bab.

We'll start at level 1 to 13-15 in a custom campaign, with a 20 pts build, tiefling race of course. I'm open to any suggestion that will fit my ideas.

Thanks a lot for your brilliant insight and your time!


Hello,
After so many hesitations on what to play for my next campaign, my DM decided to make us roll for our ability scores.
I rolled 11 15 10 13 16 14, and I can move 2 points.
We're allowed to all paizo official books, no trait if we don't take drawback and my race has to be a tiefling but with all the variant heritage possible.
I was thinking maybe a monk but I'm not sure. I like to play support character but I'm open to all ideas.
Thanks a lot.


Hello everyone,
I'm trying a new character concept and I need your wisdom (or intelligence if that's how you roll).
I want to play a tiefling (it has to be one) that try to end fights with the less violence possible. I was thinking mainly using enchantments, illusions and these kind of means to stop his ennemies. But I'm open to suggestions (I thought of a disarming monk for exemple.)
I will start level 1 with a 20 points build and no traits except with drawbacks. And I don't like multiclassing much.
What do you think might be the most fun to play and yet useful?
Thanks for your advice!


Hello everyone,

I'm starting a new campaign with 2 other new players and I was looking for a good build to complete the group.

They will play a standard melee monk and a mysterious stranger gunslinger.
We start at level 1 (we will progress slowly to level 15 approximatly) with a 20 points build.
I have to play a tiefling for roleplay reasons but it can be any variant heritage or alternate racial traits.

I was thinking of playing a summoner so I could support the team with both my eidolon and my spells.
But I'm open to all suggestion and all builds (although I don't like multiclass much.)

Thank you for your insight.