Issak Rialathel
Male half-elf fighter3 (polearm master)
NG Medium humanoid (half-elf)
5’10”, 145 lbs, black hair, green eyes, 30 years old
Init +5; Senses Perception +6, low-light vision
Languages Taldane, Elven
-=DEFENSE=- AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex)
HP 36 (3d10+3+3); Current = 36 Fort +4, Ref +4, Will +4
-=OTHER=- Str 19, Dex 16, Con 12, Int 10, Wis 13, Cha 10
BAB +3; CMB +7; CMD 20
Feats Combat Reflexes, Power Attack, Stand Still, Weapon Focus: Glaive
Skills: Name(stat) +mod = ranks+class+stat+misc-ACP
Knowledge (local) +2 = 2+0+0+0
Perception (Wis) +6 = 3+0+1+2
Profession (soldier) (Wis) +6 = 1+3+1+1
Traits, Racial, Class Abilities::
-=Class Abilities=- Pole Fighting: As an immediate action, Issak may adjust his grip to use a reach weapon against adjacent targets at a -4 penalty.
Steadfast Pike: +1 attack on readied attacks and AoOs with polearms.
-=Racial Abilities=-
Low-light vision
Keen Senses: +2 Perception
Elven Immunities: immune to magical sleep, +2 vs. enchantment
Multitalented: two favored classes. Fighter and Ranger.
Dual Minded: +2 to Will saves.
Elf Blood: counts as an elf.
-=Traits=-
Elven Reflexes (race trait)
One of your parents was a member of an elven tribe, and you’ve inherited a portion of your elven parent’s quick reflexes.
Benefit: You gain a +2 trait bonus on Initiative checks.
Militia Veteran (regional trait)
Your first job was serving in a civilian militia in your home town. Skills learned while daily drilling and protecting your fellow townsfolk gave you special insight into military life.
Benefit: You gain a +1 trait bonus on Profession (soldier), and it is always a class skill for you.
Equipment:
Wealth 6 gp
glaive (carved ash shaft-50 gp total value; using bardiche stats)
short sword
scale mail
traveler's outfit
waterskin
2 sunrods
two belt pouches
Issak's elven features are relatively muted, giving only a slight point to his ears and a youthful face. His armor is simple but well-cared for, and he is rarely seen without his glaive, notable for its ornately carved ashwood shaft, a gift from his elven relatives.
Backstory:
Mother was a Mierani elf; departed forest at majority to experience life among humans. Settled down in Sandpoint two years ago, where he has been employed as a guard. [to be expanded later]
Dice:
Glaive to hit [dice] d20+7[/dice]
damage [dice]1d10+9[/dice]
Short sword to hit [dice] d20+7[/dice]
damage [dice]1d6+4[/dice]