Iseph

Iseph4real's page

34 posts. Alias of Joseph Martin 681.


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Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Just wanted to add in that I also enjoy any game you run, sir. Thanks again!

Also, good to see a happy ending for those two.

And... I completely forgot about our ability to add some jazz into that last fight. :)


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Looks good. Thanks for running and thanks to all for playing!!!!

Edit: I've played Duskmire Accord. Very fun game with a fun cast of characters.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph, looking for a nook, cranny, anything to use in his stealth attempt just stops and watches the two heads fighting.
I have seen a lot of odd things but I think this has to top them all..."

After the evil twin is restrained, "Ah. We met her. She is in prison."

After watching Dwinite's magnificent hacking, "Impressive. Here, add this heuristic engine to line 275 and I think that will enhance the code slightly."
Auto aid computers


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph once again attempts to dazzle the Ettin with his masterful ability at stealth.
trick attack, stealth: 1d20 + 14 ⇒ (9) + 14 = 23
He jumps over the railing and moves atop the crates and surprisingly still doesn't manage to keep the Ettin's eyes off him.

He takes the shot anyway.
pew!: 1d20 + 7 ⇒ (17) + 7 = 24
E damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph leaves the comfy cover of the door to get a tad closer, using the shadows to trick the Ettin...
stealth trick attack: 1d20 + 14 ⇒ (3) + 14 = 17
Finding that two heads may actually be better than one as one still sees him, he still tries to take a shot.
static arc pistol: 1d20 + 7 ⇒ (14) + 7 = 21
E damage: 1d6 + 3 ⇒ (1) + 3 = 4


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

will: 1d20 + 4 ⇒ (16) + 4 = 20

Iseph coughs and his android body rejects the spores. He then tries to jam the vent closed.
engineering: 1d20 + 10 ⇒ (10) + 10 = 20

As the elevator stops and the doors open and a shot rings out he takes a look at the far corner.
Heh. Apparently Ispeh know nothing about Life Sciences! :)

He takes a shot at it with his static arc pistol from around the cover of the door..
pew!: 1d20 + 7 - 2 ⇒ (5) + 7 - 2 = 10
E damage: 1d6 + 2 ⇒ (1) + 2 = 3


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph mumbles something under his breath about being glad this wasn't another locker...


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Always nice to have a summation like that. I tend to forget minor details playing in this format.
Of course, since I tend to have more than one game going that might not be helping... maybe it's me. :)


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"This is all rather unexpected. We should be cautious."


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"Well, I would say this is a mess but after all these years and some Goblin engineering, it could be a lot worse. Let's see what we can do.

He starts trying to get some repairs done.
engineering: 1d20 + 10 ⇒ (7) + 10 = 17


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

After Goblins depart, "So, shall we see what is behind door number one?"
If everyone agrees he will take 10 on the command center door once everyone is ready.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph looks at the rest of the group. "Anyone think of any further questions for the fine and upstanding Goblins? If not, perhaps it is time to let them go in peace."
He then looks at the goblins.
"However, in the future please react more calmly to any future Stafinder visitors. I am sure more of us will be coming."


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"Glowing green god?"
Iseph looks around trying to find anything glowing and green.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Ispeh leans out of the cockpit area...
"Hey. You Goblins. How about you answer the nice lady before you go, eh? I don't think that Lashunta has a fuse on his temper at all and the last guy who ignored him actually got squashed flat.."
intimidate assist: 1d20 + 9 ⇒ (1) + 9 = 10

I think my last 3 dicebot rolls in my games have been a 1... A pattern!


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

After the imaginary exchange Iseph just stoicly watches the Vesk in his might battle against the locker.
"Ah, The tool belt. Well, we'll be able to make good on that promise. Good job."


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph points to their new 'friends.'
"These fine beings may know some things that will interest us and our employers. I am going to start on the ship."

With that he starts disassembling the outer cockpit area to slide in...
engineering: 1d20 + 10 ⇒ (4) + 10 = 14
Ah, that may not be the right tool. I swear I had that bit in here.. where is it..."

Assuming that fails he will try again on his next action. :)


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Ispeh does have a jumetpack and uses it to jump on top of the terrain near the catwalk (assuming it looks safe enough) and takes a shot at the bully.
pistol: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
E damage: 1d6 + 2 ⇒ (3) + 2 = 5


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph goes for a trick attack on the remaining bully.
" Thank you for surrendering. We have no desire to harm you. YOU on the other hand..."

trick attack, stealth: 1d20 + 14 ⇒ (16) + 14 = 30
static arc pistol: 1d20 + 7 ⇒ (16) + 7 = 23
E damage: 1d6 + 2 ⇒ (1) + 2 = 3
extra damage if trick succeeds: 1d8 ⇒ 7

Looks like I should be able to see him where I am but if not Iseph can move up to 40' as part of the trick attack


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"These goblins are just mean..."
He pulls a grenade and tries to land it between Green and Orange up top.
Mk 1 Incendiary grenade: 1d20 + 7 - 2 - 2 ⇒ (11) + 7 - 2 - 2 = 14
F damage: 1d6 ⇒ 2


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"Good job everyone. I can see those goblins being a threat to a lesser armed ship."

After they land he keeps an eye out for trouble and soon spots the obvious goblins. He rushes forward, taking cover behind some junk to shoot at a goblin.
Full round Trick Attack action. Targeting the brighter red one he can see diagonally from him.

stealth: 1d20 + 14 ⇒ (16) + 14 = 30
static arc pistol: 1d20 + 7 ⇒ (4) + 7 = 11
E damage: 1d6 + 2 ⇒ (5) + 2 = 7
extra damage is stealth check worked: 1d8 ⇒ 2
Aslo, if stealth check worked the goblin is flat footed against this attack. On a side note, just noticed Iseph doesn't actually have a sniper rifle on his character sheet... Lol.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph once again diverts power to the weapons
engi: 1d20 + 10 ⇒ (3) + 10 = 13


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"Well, wishful thinking there for sure."
He diverts power to the forward shields.
engi, divert: 1d20 + 10 ⇒ (18) + 10 = 28

150PCU, right? So 8 back to the front shield.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph once again diverts power to the weapons.
"Keep this up and we 'll hopefully not have to worry about the shields!"
divert, engi: 1d20 + 10 ⇒ (7) + 10 = 17


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Iseph checks the small ships out and then diverts power from some non essential systems to the weapons.
engineering, divert: 1d20 + 10 ⇒ (11) + 10 = 21
"Hit them hard! Let's see if we can knock one out quickly!"


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Heh. We can download Iseoh into the main computer so he can pilot and be the engineer! :)

Positions sound good to me. Although Navasi as pilot means she can't be the best darn captain ever...


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Looking at his Diplomacy modifier, Iseph keeps his mouth shut and looks to Navasi.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

While still on the ship... "Well, I have to say that is surprisingly refreshing to see such an obvious attempt at graft. Oh well..."

Ispeh leaves all his weapons behind. Hoping this will be peaceful.

Oh wow, no sciences. :)

sense motive: 1d20 ⇒ 17
Ispeh eyes the food. He samples both.
"Ah, interesting flavor template. My compliments to your chef!"
bluff: 1d20 + 9 ⇒ (19) + 9 = 28


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

I like The Alcyone. Soliel would also be good. It is kind of like a circus..."


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

"Executor sounds very aggressive. We are supposed to be a group of investigators... Maybe something interesting yet less... provocative?"

As they get close to their destination and are hailed he looks to Navasi, "I think that's you" with a smile.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Ah. I think I was confusing the Starfinder rule with the PFS1 rule. :)

Thank you.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

The android gives a quick side glance to the Vesk.
"We can be subtle when needed. The details seem agreeable to me."


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

Ah... I thought the rule was level 4 or higher. You can't assign it to a character under the level range for the adventure... is this a special rule for this adventure?

Let me know for sure and I can change everything if needed.


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

An Android trying to look inconspicuous but failing nods as Elsebo speaks.
"I assume we are expected at this high level security complex and do not have to make our own way in..."


Male NG Android Ace Pilot Operative | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19| Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0 | Speed 40ft , Fly 30ft | Active conditions: None.

OK. Basics in. :)

Took a while to figure out how to make a new alias.