| Ironshield |
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I know it is not the case here, but i love dying when it is done "right". When my CG, "i want everyone to be happy"-bard died, it really motivated the party.
Before that, the BBEG (who killed my char) was just some evil dude who had some sort of world domination plan, but when he in cold blood killed the most innocent and "good" person (who was begging for mercy), it got personal. Especially our Paladin freaked out, "he might not follow the rules as i do, but his intentions were of unrelenting good" and eventually smote down in the final session, after re-specing to Oath of Vengance.
Sure, i loved the char, but his death created more RP than i ever could have, had he survived. Personal motivations makes for a much better campaign.