Irillyth |
LE Medium Humanoid (human)
Init +4; Perception +6
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Defense
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AC 10, touch 10, flat-footed 10
hp 30 (5d6)
Fort +1, Ref +1, Will +4
Speed 30ft (6sq)
Wizard Spells Prepared (CL 5):
3 (3/day) Deep Slumber (DC 20), Hold Person (DC 20) x2
2 (4/day) Hideous Laughter (DC 19) x2, Daze Monster (DC 19) x1, Darkvision
1 (5/day) Charm Person (DC 18) x2, Sleep (DC 18) x2, Memory Lapse (DC 18), Mage Armor
0 (at will) Daze (DC 17), Message, Mage Hand, Detect Magic, Prestidigitation (DC 15)
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Statistics
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Str 8, Dex 10, Con 10, Int 20, Wis 12, Cha 18
Base Atk +2; CMB +1; CMD 11
Feats:
1 Scribe Scroll (free)
1 Fast Learner (Racial)
1 Spell Focus (Enchantment)
3 Dynasty Founder
5 Improved Initiative
5 G. Spell Focus (Enchantment) (Bonus)
Traits: Fast-Talker, Influence, Overwhelming Beauty
Skills: Bluff +19, Diplomacy +19, Intimidate +15, Knowledge (arcana) +12, Knowledge (geography) +10, Knowledge (history) +12, Knowledge (local) +12, Knowledge (nobility) +12, Perception +6, Sense Motive +6, Spellcraft +13
Languages: Common, Draconic, Infernal, Celestial, Abyssal
Special Qualities
Enchanting Smile (Su): +2 enhancement bonus on Bluff, Diplomacy, and Intimidate skill checks. This bonus increases by +1 for every five wizard levels you possess, up to a maximum of +6 at 20th level.
Overwhelming Beauty: +1 to Enchantment DCs against creatures that share at least one subtype
Dazing Touch (Sp): 7/day
Equipment
Circlet of Persuasion (+3 on CHA checks)
Headband of Vast Intelligence (+2)
Character is mostly set-up for roleplay and social situations, the party already has another pair of casters (One, a sorcerer, focusing on battlefield control and the other, a wilder, specializing in blasting).