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Hello everyone,

I most likely overlooked it while searching the Core Rulebook, but I can't seem to figure out what amount of dragon parts the party could harvest from a dragon.

The party was just able to slay an Adult Black Dragon und want to transport it back to their guild. How much could they harvest from it? I don't want to hand out too much and later regret it.

The only rules I found about this are from Pathfinder 1e:

Quote:
Armorsmiths can work with the hides of dragons to produce armor or shields of masterwork quality. One dragon produces enough hide for a single suit of masterwork hide armor for a creature one size category smaller than the dragon. By selecting only choice scales and bits of hide, an armorsmith can produce one suit of masterwork banded mail for a creature two sizes smaller, one suit of masterwork half-plate for a creature three sizes smaller, or one masterwork breastplate or suit of full plate for a creature four sizes smaller. In each case, enough hide is available to produce a light or heavy masterwork shield in addition to the armor, provided that the dragon is Large or larger.

Thank you all for any possible help.


Hello everyone.

I tried searching for my question but found no thread about it while on my investigation through the forums.

In the campaign I am running one of my players considers getting the Quick Bomber feat for his Alchemist. As far as it is written, this would allow him to get out and throw the bomb from pouches, bandoliers and other easy-to-reach pouches with the same action.

But what we were wondering is the following:
As it takes one interact action and a single hand free to get an item out of the sleeves of storage, his Alchemist should be able to get a bomb out of the sleeves and throw it with the same action if he has Quick bomber. Is my understanding correct am I missing something important that would prevent this idea?

When I asked a friend that ran Pathfinder 2e before, he told me that it should not work, as the way a magic item works could not be influenced by a feat. But I found no rule like that in the Core Rule Book. There even is the skill “Trick Magic Items”, so he most likely is wrong.
I know that in the end it should be my decision as GM, but for my first campaign I would like to stay as close to the rules as I can, so that something I overlooked escalates at later levels and ruins the balancing completely.

Thank you all in advance for any insight you could give me.