Alain

Iniquity Pen 3's page

No posts. Alias of Blake's Tiger.


Race

HP 158/158 | AC 31 (32) | F +21 (S=CS) R +16 (bulwark) W +17 | Perc +14 | Stealth +11 |

Classes/Levels

25 ft | Hero 1/3 | Focus 2/2 (DP: 1) | ◆ | ◇ | ↺ | Active Conditions: resist slashing 3, resist negative 1

Gender

NG (he/him) Human (Taldane) Champion 10 |

About Iniquity Pen 3

Iniquity Pen:

Ethnicity: Taldane
Nationality: Chelish
Birthplace:
Age: 27
Gender & Pronouns: male (he/him)
Stature:
Build:
Physical Appearance:

Human (versatile)
Gladiator
Champion (redeemer); Level: 10
Medium humanoid, human
Neutral Good, Shelyn
Associations: Pathfinder Society
Languages: Taldane (common), Goblin, Varisian, Kelish, Skald
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ABILITY SCORES

STR 20 (+5), DEX 12 (+1), CON 18 (+4)
INT 10 (+0), WIS 14 (+2), CHA 18 (+4)
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SENSES
[dice=Perception (T)]1d20+14[/dice]
Special Senses: - -
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DEFENSES

HIT POINTS: 158/158

ARMOR CLASS
AC: 31 (10 + (DEX n/a) + (14 E) + (7 item))

Unarmored: (E), Light: (E), Medium: (E), Heavy: (E)

SAVING THROWS
[dice=Fortitude (M)]1d20+21[/dice]
[dice=Reflex (E)]1d20+16[/dice] (+3 vs. damage)
[dice=Will (E)]1d20+17[/dice]
Notes: Bulwark, Resist Slashing 3, Juggernaut
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OFFENSE

Champion Class DC: 29 (10 + (STR 5) + (14 E) + (item))

Speed: 30 ft (fleet), 25 ft in armor

Melee Strikes

{+1 Striking Flaming Cold Iron (low) Glaive} (deadly d8, forceful, reach)
[dice=+1 striking flaming cold iron glaive (E)]1d20+20[/dice]
[dice=Cold Iron, Magic, Slashing, Weapon Specialization]2d8+5+2[/dice] + [dice=Fire]1d6[/dice]
[dice=Deadly]1d8[/dice] + Persistent Fire 1d10

{+1 Striking Morning Star} (attached)
[dice=+1 striking morning star (E)]1d20+20[/dice]
[dice=Magic, Bludgeoning/Piercing, Weapon Specialization]2d6+5+2[/dice]

{Dagger} (agile, finesse, thrown 10 ft, versatile S)
[dice=dagger (E)]1d20+19[/dice]
[dice=Piercing/Slashing, Weapon Specialization]1d4+5+2[/dice]

{Bladed Gauntlet} (agile, finesse, attached, modular B/P/S)
[dice=dagger (E)]1d20+19[/dice]
[dice=Piercing/Slashing/Bludgeoning, Weapon Specialization]1d4+5+2[/dice]

Ranged Strikes

{Thrown Dagger} (agile, finesse, thrown 10 ft, versatile S)
[dice=thrown dagger (E)]1d20+15[/dice]
[dice=Piercing/Slashing, Weapon Specialization]1d4+5+2[/dice]

Weapon Proficiencies
Simple: (E), Martial: (E), Other (unarmed): (E)
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MAGIC:

Magic Traditions
Arcane: 10
Divine: 10
Occult: 10
Primal: -

Spell Attack Roll (arcane): +16 = ((4 CHA) + (12 T))
Spell DC (arcane): 26 = (10 + (4 CHA) + (12 T))

Spell Attack Roll (divine): +16 = ((2 WIS) + (14 E))
Spell DC (divine): 26 = (10 + (1 WIS) + (14 E))

Spell Attack Roll (occult): +16 = ((4 CHA) + (12 T))
Spell DC (occult): 26 = (10 + (4 CHA) + (12 T))

Focus Points: 2/2

Focus Cantrips
Inspire Courage

Focus Spells (5th)
Lay on Hands (30 hp)
Lingering Composition

Spell Slots per Day
- none -

Spells Known
Arcane Cantrips (5th): musical accompaniment, needle darts
Occult Cantrips (5th): guidance, shield


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SKILLS

[dice=Acrobatics (T)]1d20+13[/dice]
[dice=Arcana (T)]1d20+12[/dice]
[dice=Athletics (M), Armbands of Athleticism]1d20+23[/dice]
[dice=Crafting (U**)]1d20+10[/dice] (+1 to Repair action)
[dice=Deception (U**)]1d20+14[/dice]
[dice=Diplomacy (T)]1d20+16[/dice]
[dice=Intimidation (U**)]1d20+14[/dice]
[dice=Lore (gladiatorial) (T)]1d20+12[/dice]
[dice=Lore (theater) (T)]1d20+12[/dice]
[dice=Lore (warfare) (T)]1d20+12[/dice]
[dice=Medicine (T)]1d20+14[/dice]
[dice=Nature (T)]1d20+14[/dice] (Expert Hireling: Nature +14)
[dice=Occultism (T)]1d20+12[/dice]
[dice=Performance (M)]1d20+20[/dice] (+3 for singing: virtuosic & persona mask)
[dice=Religion (T)]1d20+14[/dice]
[dice=Society (T)]1d20+12[/dice]
[dice=Stealth (U**)]1d20+11[/dice]
[dice=Survival (U**)]1d20+12[/dice]
[dice=Thievery (U**)]1d20+11[/dice]
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FEATS:

Ancestry Feats and Abilities
Special 1st: +1 language
Heritage 1st: Versatile (Adopted Ancestry (goblin))
1st: Natural Ambition (desperate prayer)
5th: Clever Improviser
9th: Multitalented (sorcerer: imperial)

Skill Feats
Background: Impressive Performance
2nd: Streetwise
4th: Fancy Moves (gladiator dedication)
6th: Virtuosic Performer (sing)
8th: Multilingual (Kelish, Skald)
10th: Wall Jump

General Feats
3rd: Ancestral Paragon (goblin song)
5th: Clever Improviser
7th: Fleet

Class Feats and Abilities
Feature 1st: Champion’s Code (Tenet of Good)
Feature 1st: Deity and Cause (Redeemer)
Feature 1st: Champion’s Reaction (glimpse of redemption)
1st: Weight of Guilt
2nd: Gladiator Dedication
Feature 5th: Divine Ally (weapon)
Feature 5th: Weapon Expertise
4th: Stage Fighting (gladiator dedication)
6th: Bard Dedication (maestro)
Feature 7th: Armor Expertise
Feature 7th: Weapon Specialization
8th: Inspirational Performance (bard dedication)
Feature 9th: Champion Expertise
Feature 9th: Divine Smite (target of glimpse of redemption who deals damage takes 3 persistent good damage)
Feature 9th: Lightning Reflexes
Feature 9th: Juggernaut
10th: Basic Muse’s Whispers (bard dedication)

Bonus Feats
Adopted Ancestry (goblin) (versatile)
Desperate Prayer (natural ambition)
Shield Block (class)
Goblin Song (ancestral paragon)
Hefty Hauler (pathfinder school)
Sorcerer (imperial) Multiclass Dedication (multitalented)
Lingering Composition (basic muse’s whispers)
Thaumaturge Multiclass Dedication (free archetype 2nd level)
Basic Thaumaturgy (free archetype 4th level)
Root to Life (basic thaumaturgy)
Implement Initiate (free archetype 6th) (tome)
Advanced Thaumaturgy (free archetype 8th)
Instructive Strike (advanced thaumaturgy)

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EQUIPMENT

Held Items: +1 striking flaming cold iron glaive, bladed gauntlet
Worn Items: +1 resilient full plate, persona mask, dagger,sturdy shield (moderate), wayfinder, backpack, signal whistle, clothing (explorer’s), manacles (poor), pearly white spindle aeon stone (in wayfinder), cloak of feline rest, armbands of athleticism
Worn Consumables: healing potion (lesser), antidote (lesser) (1), owlbear claw talisman (glaive), snapleaf (armor)
Stowed Items: candle (1), chalk, earplugs, mug, piton, sack, torch (1), bedroll, soap, flint and steel, waterskin, grappling hook, hammer, clothing (winter), levered crowbar (+1), rope (50 ft), tent (pup), writing set, healer’s tools, superb repair kit (+1)
Stowed Consumables: feather token (ladder), antidote (lesser) (1)

Temporary Items: swift block cabochon (shield)

Invested Items:

1. wayfinder
2. cloak of feline rest
3. doubling rings
4. pearly white spindle aeon stone
5. persona mask
6. armbands of athleticism
7. magic item
8. magic item
9. magic item
10. magic item

Bulk: 6.7 (Encumbered at: 11 = 7 + (STR 4); Maximum at: 16 = 12 + (STR 4))
(3 of 2 Bulk in Backpack)

Coins: 53.04 gp
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CHRONICLES

Wayfinder: Gain a free wayfinder.
Protective Mentor: Characters benefiting from Level Bump gain additional HP (+2 hp/rank)
Heroic Intervention: Allies within 30 ft regain 3d6 HP when using a Hero Point.
Practiced Medic (8/8 days): Increase Medicine check result by one step.
Practiced Medic (0/8 days): Spend downtime to complete this boon.
Expert, Professional Hireling: 4+level (Nature, Serpents, Puzzle), Natural Medicine
Lantern Lodge Gear: Access to book of translation (Tien).
Frequent Shopper (The Unscatehed Blade): Access to asp coil