About Ingrid Ingorsen
Alphabetically assigned together by an administratum functionary, Ingrid and Tatania are a capable heavy-weapons team. Neither are particularly strong, so they tow their lascannon around on the standard rubber-tyred truck. They work well together, but rarely get close to anyone else. They know they’re likely to die in battle, but some parts of this life aren’t too bad, and they figure if they keep their heads down they’ll at least get a few good experiences in before they bite the lasbolt.
Ingrid is short and stocky, whilst Tatania is somewhat taller. Both have the characteristic Teutonic blond hair and blue eyes.
Heavy Gunner: Ingrid Ingorsen. Comrade: Tatania Ingorson. Weapon Skill 28, Ballistic Skill 40, Strength 37, Toughness 40, Agility 33, Intelligence 28, Perception 34, Willpower 40, Fellowship 30
XP Spent, 550/600. Comrade Advance: Stabilise, Comrade Advance, Loader
Starting Aptitudes: Ballistic Skill, Defence, Fellowship, Offence, Perception, Toughness
Starting Skills: Athletics, Common Lore (Imperial Guard, War, Tech), Intimidate, Tech-use
Starting Talents: Iron Jaw, Weapon Training (Solid projectile, las, Low-Tech, Heavy), Nerves of Steel, Die Hard, Tank Hunter (Add Degree of Success to penetration when attacking vehicles, add BS bonus to penetration against vehicles)
Equipment: Common Craftmanship Heavy Stubber, standard equipment
Wounds 12 (10+1d5)
Fate points 6 (1d10=10, grants 3 fate points +3 for structure)