Market Patron

Indras Heskel's page

118 posts. Alias of Rocan.


RSS

1 to 50 of 118 << first < prev | 1 | 2 | 3 | next > last >>

Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Don't think so, but how close are they?

If they are within 60 feet, charge in to close and attack with my greatsword. Attack: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 262d6 + 3 ⇒ (1, 3) + 3 = 7
Confirm?: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 122d6 + 3 ⇒ (1, 5) + 3 = 9

If they are further away than 60 feet, Indras fires an arrow at one.
Ranged Attack: 1d20 + 7 ⇒ (5) + 7 = 121d8 + 1 ⇒ (1) + 1 = 2


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I hear you Gaandik, I'm in the same tough spot now as well.

I thought Indras would head out and scout some more on until he spots something interesting be it either an enemy or an object.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Right you are. Let's head out."
Indras replies as he crosses more distance, trying to be wary for any attacks.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Very well, I would appreciate that. Anything that helps us survive is welcome."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Undead" he says while looking around. "We might have more skeleton troubles like before. Keep ready any weapons that smash their bones."

He walks up softly as he follows the tracks, not letting them go out of his sight for long.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"I'll try to find any tracks and signs, follow me."

Indras says as he moces around the site scanning it for any tracks or signs of creatures passing. When he thinks it enough he goes on the direction where he thinks they should go.

He waves the others over as soon as he is determined on which way to go.

Survival: 1d20 + 6 ⇒ (10) + 6 = 16
Perception: 1d20 + 8 ⇒ (14) + 8 = 22


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras will probably be the first to cross the bridge than.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Hmm... Bridge seems quite rickety, better fasten ourselves in case one might fall. We have to move fast over that bridge if we mean to cross it."

Indras says as he looks on ahead, focusing on the tracks further up ahead.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras approaches the bridge slowly, looking specifically for any signs of the creature he saw earlier.

Stealth: 1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15
Perception: 1d20 + 8 ⇒ (4) + 8 = 12

If all seems clear he waves the others over with a simple gesture.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras shakes his head.
"It's not that I see something, it's that I miss something from last time we were here. A creature that stared at us from the direction of that bridge."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Something is different this time" Indras mutters under his breath when they come back.

His eyes immediately glide towards the bridge and the creature he saw earlier.

"So you're missing this time? Can't wait to see what you really are."

Indras keeps Argen close in the fur hood of his winter gear. Though Argen is used to the cold, Indras tries to shelter him from overexposure.
It is the only sort of caring the others truly see of him.

Argen's paws sometimes claw in Indras's neck as he peeks out from under the hood to smell the air and see what's what.

When they get closer Indras aims to inspect the bridge for any obvious dangers or signs of danger at the other side.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras is sitting at a table in the back of the inn, when Gaandik arrives downstairs to eat breakfast. For what it is worth, Indras lets him keep his dignity of early bird.

I'm always up pretty early, I wonder how others can sleep so late as the early hunter gets his prey.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras sips from a stronger liquor at the Silver Stoat as the rest of the group takes care of their business, he deosn''t care too much for the shopping in a small town like Heldren.

He orders also a meal with a little bit of extra meat at the inn, letting Argen eat his fill from the cooked meat. A small flash of white as he bounces along the top of the bar.

I'm ready to go GM, if others have urgent business besides buying a wand of CLW, I'll wait.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

So we are selling the 2 daggers, the light crossbow with 10 bolts, the mwrk short sword and the spellbook.

The hand crossbow with 12 bolts, 50 ft hemp rope from my inventory (I'll take the silk rope instead), tanglefootbag, Leather Armour, climber's kit crowbar, grappling hook (does anyone feel a hint as well), Potion of Invisibility, Potion of Pass Without Trace.

We keep 545.5 in gold pieces and possibly the Potion of Lesser Restoration, which I think would be very handy.

I can look up the sale value of those items, but I'll have to get back on that.

Edit + the stuff from inside the newly opened chest, I guess we could sell almost all of it.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I'll take the Elixir of Hiding if nobody wants it, same goes for the Potion of Spider Climb.

If nobody tries to identify the scroll and other potions, I'll keep them with me till I get another chance to.

Also is there a chance for me to get some materials for a bow back in Heldren? If we have downtime and rest I'll try to make myself a masterwork longbow +2. If not I'll go look for good trees when we camp.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

With Gaandik
"Usually clergy and I don't get along that well Gaandik. There is a reason I live alone in the woods and cloak myself in these clothes. I guess my instincts come with the profession."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

On the way back Indras is reminded by a stopping Gaandik that he wants to save the man encased in ice, though Indras has his thoughts about the purely selfish reasons to bury the poor man. He thinks the cleric isn't just concerned about the man.

Though it takes a few minutes, Indras helps the cleric get the encased body out of the block of ice.
"Stand back Cleric or you might get burned." Indras says as he slings his bow over his shoulder and removes his gloves.

For once Indras has removed a piece of clothing and showed some of his own features during this trip, having never removed his hood, this is a first time they can see his brown-yellowish tough skin.

"I call upon the fiery forges of the deep earth, channel your heat through my hands."

Small fire jets flow out through Indras's glowing hands and melts the ice away until the man falls down to the ground out of the icy prison.
After the spell, Indras puts his gloves back on, ignoring any looks and stares from the bystanders as he walks away.

In Heldren
Back at the Silver Stoat Indras will also try to determine if the half-orcs possessions are magical.
Detect Magic
Spellcraft Elixir: 1d20 + 8 ⇒ (16) + 8 = 24
Spellcraft Potions: 1d20 + 8 ⇒ (18) + 8 = 26
Spellcraft Potion from the chest: 1d20 + 8 ⇒ (6) + 8 = 14


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I don't need anything specific from that loot-list, my bow and greatsword serve me well for the moment and I wear a chain shirt so my AC is also pretty decent at 19.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Isn't the cloak more handy on Charlotte? She needed Endure Elements cast on her during this trip. I don't need anything from this, perhaps buying something more specific to my needs.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Gaandik I could perhaps melt the ice for you, if the man survives (if he still lives) is another thing. Burning Hands is on my spells known.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

When the group is resting from their adventure at the inn, Indras will take a look at Roknar's belongings in particular the scroll, the cloak and the flasks of oil. He takes them under careful consideration as he tries to determine if there is anything magical about them.

Detect Magic Spellcraft Scroll: 1d20 + 8 ⇒ (3) + 8 = 11
Spellcraft Flasks: 1d20 + 8 ⇒ (2) + 8 = 10
Spellcraft Cloak: 1d20 + 8 ⇒ (14) + 8 = 22


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras wipes away the blood from his sword with a cloth from his belt pouch.

"No thanks is needed Prophet, I did what had to be done, I like necromancers as much as you do, perhaps even less."

He looks a moment to Charlotte as he noticed her jumping back and gives her a stoic look, but no hatred or harshness is in his eyes, perhaps a hint of practicality.

He calmly sheaths his sword again and takes out his bow, nocking an arrow on it. He takes point again and keeps a wary eye when the group travels further on, back to Heldren.

You know I keep on forgetting my favored enemy bonuses, even without the Guidance I could have killed him.
Also Indras will keep silent unless talked to, he is still a bit of a loner, I guess he has to warm up to you guys.

Edit: post number 1500 for me on this forum.


3 people marked this as a favorite.
Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Uhm.. Why yes of course I casted Guidance, I muttered it very softly in my last post.

"Cough cough, spirits guide my hand, cough cough."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I can only do that on the road as I didn't hear his lie at first-hand. I will still do this whatever happens.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras will keep a close eye on Roknar, he doesn't trust him. All the while on their journey home he will try and remain vigilant. Perception: 1d20 + 8 ⇒ (3) + 8 = 11

As I don't know Roknar's proclamation, I will ask Gaandik for the details.

So Gaandik, what is that fella's story? He seemed to be their leader and a caster. Did he explain those skeletons?"

Presuming Gaandik explains it to me.
Indras walks up to Roknar and says to him: "So you are a necromancer? And trying to redeem yourself? That is admirable."

Sense Motive: 1d20 + 9 ⇒ (14) + 9 = 23

With that he falls back behind him after some small talk, acts like he takes the rear guard and draws his greatsword.

"Perhaps I can help you with your redemption." He proclaims as he cuts the man across his back with the mighty blade.

Attack: 1d20 + 4 ⇒ (9) + 4 = 132d6 + 3 ⇒ (2, 6) + 3 = 11

If this kills him
When anyone asks why he did that, he just shrugs. "I can't believe two holy men would trust a necromancer, such filth are better dead than left alive."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras would just shoot him you know? No use for that Sense Motive hehe.

Argen uses stealth and searches for small rodents beneath the snow or in the near vicinity of the bandit hideout.

Argen's Stealth: 1d20 + 18 ⇒ (20) + 18 = 38
Argen's Survival&Perception: 1d20 + 3 ⇒ (19) + 3 = 221d20 + 5 ⇒ (6) + 5 = 11

Argen blends in so well with the snow that anybody else than his 'master' would lose him out of sight. Quite quickly he seemed to pick up a scent or trail of a prey and scurries off.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Good luck to you Grayson. Give us a shout when you have the time again.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"I agree. If I wanted to sit and wait back idly to die I would have stayed at my own home."

Argen climbs onto Indras's back and eventually his legs, before he jumps into the snow and goes hunting himself, trying to locate mice or other rodents close by.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras looks on at the source of the sound and sees Drazheek walking over.

"Hi Drazheek. Had enough of the clerical ways as well for the day?"


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras moves outside, muttering about the same things under his breath as Drazheek. Once outside he tightens his cloak against the cold weather.

"I'm not much for that self-righteous healing and conversion. We live in the wilds to escape that nonsense don't we Argen?" The silver coloured ermine had moved up and about on his shoulder and squeaked as if he was agreeing with Indras.

"Self-righteous holy men talking about redemption at the same time they are prosecuting people based on their looks, the hypocrysy around that still baffles me."

He looks around quite pensive waiting for the others to come to their senses and move about instead of converting evil-doers.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Heal check: 1d20 + 6 ⇒ (20) + 6 = 26

Indras walks over to the room and inspects the bandits with no armour from a distance. Coming quickly to the conclusion that they are indeed sick.

Yikes, and I thought the man was lying or exaggerating. We have to get ourselves and those healthy men moving quickly out of here.

He returns with a grim face to the others.

"Roknar isn't lying, the sick ones have the disease known as the Chillbane Shakes, they are fatigued and sick, they'd do well to not travel. As much as it's not my problem, I can't let someone die a slow horrible death due to a sickness. Nor would I want myself to be infected by them. Let's leave them here and get moving now we're still healthy."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras smiles broadly at the kobold close to him.
"My idea exactly Drazheek, good thinking. We can't be for sure, now can we?"

He shakes loose his shoulders and neck, takes up his bow and arrows and nocks one on it, aiming it at Roknar's chest.

"As I see it you have two choices as a hostile prisoner, as you are not in the position to demand anything. Comply with us and walk to Heldren or we'll continue the killing part starting with you."

He steadies his hand and looks past his bow.

"What's it gonna be?"

If he starts protesting to the others I'll fire an arrow at him unless I'm stopped by one of the other PCs. Attack: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 1 ⇒ (8) + 1 = 9


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

If Indras could put in earplugs he would do so, he doesn't want to hear both Gaandik and Stigr drone on about their deities.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I guess we are all ready, are we waiting for Drazheek to post?

Seeing as we are level 2, my Perception check is 18 as we travel back to Heldren.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Posting my level up stats.

+1 BAB, +1 to all saves, + 8 hp (1d10 + 1Con + 1 Favored class)
Combat Style: Archery
Combat Style Feat: Precise Shot

The Feat and such were a difficult choice, I had to let Rapid Shot go because I want to take my lvl 7 Prestige Class and also get my combat reflexes at lvl 5. I'm planning to take Snap Shot as early as possible.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

A bright lamp, though a noisy one, we could see the monsters coming in the night but only because she draws them to us.

Indras can only smirk and smile at Stigr's obvious attempts to annoy the fey.

"After a day of this 'Snowball', you'd wish you'd died by my hands. Keep it up Prophet."

This is more torture than I could imagine, I like this side of Stigr.

Indras will lead the front again when the group leaves for Heldren, keeping his eyes peeled for danger. Taking 10 for a 17


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Heh who says you'll get out? Also who says Izoze will not freeze us anyway even if you do get out?"

Indras smirks as the fey tries to threaten them.
"So if we kill you now or not, we might still be in trouble right? So where's the point in keeping you alive or setting you free if you don't tell us anything?"

He loads a cold-iron arrow on his bow and smiles at the tiny creature.
"One move is all I need."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras looks up from his bow as Gaandik brings down the caged fey, his brow furrowed as far as others could see that under his hood.

"So that's the creature we're worried about? Heh, right, just let's get a move on back to Heldren."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Well Prophet, if you and me keep watch here, the most diplomatic or intimidating one of us should go question that evil fey downstairs. I would pull out the wings if it were up to me."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"If they ever run, they won't get far before my arrow finds it mark in the back of their heads, that should be warning enough. Got it Roknar?"

He remarks grimly to the bandit leader.
"Was that all there was in the rooms Charlotte? If so we'd best leave for Heldren now, lest those fey catch up to us."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras turns his head around and looks puzzled at Gaandik.

"You want to take these bandits with you? Back to town? Who says we don't get backstabbed on the way?"


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras looks to the corner of his eyes as he listens to Roknar speaking up. His other eye still fixated on the other bandits.

"So how do we kill that Izoze and Teb Knotten? I know how to kill animals and men, but trolls and mephits are different."


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras rolls his eyes at the bandit leader suggesting another room.

"Fine! Though you should remember that I am not humanitarian around here." He still has his hood up, but glares with his white eyes at the leader.

"Grayson help me move them into that southern room. Charlotte can you search the rooms? Start with that one." He says as he points to the bandit leader's room.

Indras is not seeking to be a leader, he just doesn't want to give in to anymore of the bandit's demands.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"Everybody ok with moving them into that sleeping room?" Indras points to the northern room, with the open door.

The room with the red bed in it.

If the others agree, Indras will hard-handedly move the thugs into the room, one by one their arms tied behind their back.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

"By all means, Prophet." Indras says, clearly not intent on releasing the woman himself.

Heroes should take credit where credit is due, luckily I'm not a hero.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Indras sheathes his sword and walks over to where he dropped his bow.
He picks it up and nocks another arrow on it.

He walks back to the leader and points the bow at him. "One wrong move. I won't miss." His tone is very clear on this matter.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I think you are a bit early Drazheek, my action happened at the beginning of round 3, you still have round 2 to act. Also you might want to stay clear of those skeletons for the time being.

Sense Motive: 1d20 + 8 ⇒ (1) + 8 = 9
Indras looks upon the man with grim determination, he will not act but will say this.

"Tell us everything you know about what's happening and you might live depending on your answer. Lie and you will join your minions in the afterlife. Are we clear?!" he bellows at the man.

Too bad I don't have Intimidate.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

I'll post my action for round three as we are just waiting for Drazheek

Round 3

Cold Damage: 2d6 - 5 ⇒ (1, 5) - 5 = 1
Spellcraft: 1d20 + 7 ⇒ (14) + 7 = 21

Indras turns around as he hears the sudden voice from behind him, but then sees him casting a spell.
So he wants me to attack my allies does he? Well I'll play along
"Yes, I will destroy your enemies!"

He grips his sword tightly as he takes a step back, taking hits from the skeletons as he steps backwards without turning around. 2AoO on me
"It is said that that your biggest enemy lies within."
Then he steps back another step, turns around and swings his sword at the man, shouting: " Let's test that theory!!"

Attack, Favored Enemy, Two-handed: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 252d6 + 3 + 2 ⇒ (2, 1) + 3 + 2 = 8
Crit Confirm?: 1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 252d6 + 3 + 2 ⇒ (2, 4) + 3 + 2 = 11
Crit double?: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 62d6 + 3 + 2 ⇒ (6, 5) + 3 + 2 = 16

Just very much confirmed. He might still be slain instantly though.


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Shall I roll for cold damage? Cold Damage: 2d6 ⇒ (2, 2) = 4 no damage?

Round 2

Perception: 1d20 + 7 ⇒ (10) + 7 = 17 Don't notice the steps.
Indras 5 foot steps between the skeleton and the half-orc, dropping his bow at his feet and drawing his greatsword.

"Darned skeletons" He says as he maneuvers to engage the half-orc.
"Come on you runt, see if you can hit me if you survive this!"

He swings his greatsword to hack at the half-orc beside him.

Attack, Two-handed: 1d20 + 3 ⇒ (16) + 3 = 192d6 + 3 ⇒ (4, 2) + 3 = 9 I believe I forgot my favored enemy bonus last attack on the half-orc, I believe it applies as half-orcs have both human and orc subtypes, right? If so add +2 to Att&Dam on these rolls


Status:
HP: 20/20; AC: 19, T: 14, FF: 15; CMD: 18; Fort: 4, Ref: 9, Will: 4; Init +5; Perception +8
Tiefling Ranger (Skirmisher) 2/Jinx 2

Hah, I was going to take Snap Shot pretty soon. this situation just demonstrates that it's very handy for me to have.

1 to 50 of 118 << first < prev | 1 | 2 | 3 | next > last >>