Kuru

Indalis Regillus's page

31 posts. Organized Play character for eijel.


Full Name

Indi Rege

Race

| HP 8/8| AC 13 T 11 FF 12 | CMB +2, CMD 13 | F: +2, R: +3, W: +4 | Init: +1 | Perc: +8, SM: +4

Classes/Levels

| Speed 30ft | Active conditions: None |

Spells:
1st (1/2)

Gender

Male NG human hunter 1

About Indalis Regillus

Wealth 590 gp 7 sp
XP 1
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Name Indalis 'Indy' Regillus
Hunter 1
NG Medium humanoid (human)
Init +1; Perception +8

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Defense
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AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
HP 8 (1 HD)
Fort +2, Ref +3, Will +4

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Offense
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Speed 30 ft.
Melee boarding axe +2 (1d6+2; x3), boarding gaff +2 (1d6+2/1d6+2), or harpoon +2 (1d8+2; x3)
Ranged harpoon +2 (1d8+2; 10 ft., x3)
Hunter Spells Known (CL 1st; concentration +5, +4 underwater)
1st (2/day)-cure light wounds (DC 15), summon nature's ally I, wave shield
0 (at will)-create water, detect magic, light, resistance (DC 14)

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Statistics
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Str 14, Dex 12, Con 10, Int 10, Wis 18, Cha 13
Base Atk +0; CMB +2; CMD 13
Feats Favored Animal Focus (mouse)
Traits Beast Bond, My Word Is My Bond
Languages Common
Skills Climb +6, Handle Animal +6, Knowledge (nature) +4, Perception +8, Profession (sailor) +10, Survival +8, Swim +8
SQ animal focus (1 minute/day), heart of the sea, military tradition, nature training, wild empathy +2
Other Gear backpack (bedroll, mess kit), belt pouch (flint and steel), spell component pouch, wooden holy symbol of Ylimancha

Description:
Slightly shorter than the average Taldan, with a build you would expect for a man making his living through his own labors. His normally dark brown hair is streaked with sun-bleached blonde and his bronzed skin also shows his own relationship with the sun. Regardless of the situation, he tends to dress the same, in a way that is both comfortable and functional, for a person that lives off the water and land. By far, his most recognizable fashion accessory is his weathered tricorn. To go along with the traditional pirate hat, he tends to wear light cotton pants and a similar shirt with a leather vest. He is generally seen with his kit of fishing implements: a harpoon, gaff and small hand-axe.

Faye:

Name Faye
Animal Companion (auspice)
Giant gull (giant vulture)
NG Medium animal
Init +2; Senses low-light vision; Perception +6

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Defense
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AC 15, touch 13, flat-footed 13 (+2 Dex, +1 dodge, +2 natural)
HP 17 (2 HD)
Fort +5, Ref +5, Will +2; +4 vs. disease

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Offense
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Speed 10 ft., fly 50 ft. (average)
Melee bite +2 (1d8+1)
Spell-Like Abilities (1st; +3 concentration)
At will-guidance (full-round action)

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Statistics
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Str 12, Dex 15, Con 14, Int 2, Wis 15, Cha 7
Base Atk +1; CMB +2; CMD 15
Feats Dodge
Skills Fly +14, Perception +6
SQ aligned (NG), auspicious boon (guidance), link, tricks (attack)
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Description
Much larger than a normal gull, she stands about 5 ft. and her impressive wingspan spreads almost 11 ft. when her wings are completely stretched out. Her bright white plumage is marred only by a faint golden mark that spans her wings and body that seems to be in the shape of a flying bird.