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Incanús Kindler's page

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Its become clear to me that my GM hates it when our party uses detect magic on everything suspicious. He has entirely made the spell useless for us.

Every time any of our party members attempts to use the spell, he claims that our party's magic users are too magical and they are overpowering any other magic aura that might be in the area. Magic sword? Who knows? The eidolon is far too magical to detect anything else. If its not the eidolon, its the wizard. If its not the wizard, its our own magic weapons. If I were to make the party move as far away as possible before I cast it, then its my own magical abilities that are throwing me off. I'm too magical to detect magic.

Now I understand that detect magic can sometimes ruin a GM's fun. I've run my fair share of games that have had certain plot points ruined with the spell, but I've always accepted it and moved on. I want to talk to my GM and maybe work around the way he has detect magic work. What are ways that you have dealt with the spell? I'd be a little less annoyed if everything had nondetection on it, as that would (at least somewhat) make sense.

Or perhaps should I just shut up and let my GM run it his own way and learn to prepare a different cantrip every day?

Thanks in advance. I always love to hear what other people have to say.


Recently I've been wanting to give up on roleplaying and move onto something less stressful, like anything else.

I have been the GM for my group of friends for quite a while now, about a year and a half. I have had a lot of fun running games for my players, originally only about four other people. Within that time, Pathfinder has gotten a lot more popular, and a lot of my friends had become interested in playing it. At first that was great news! All of my friends interested in my favorite roleplaying game? I was excited.

But then they decided that I was the one that was going to run games for them. All of them. And they didn't seem to act like I had a choice. About 12 different people were bugging me, almost constantly, to run a Pathfinder game for them. I was certainly not comfortable running a game for a party of twelve, and I tried to tell them this. They all seemed to agree that it was unfair to make me run games for all of them, but not one of them wanted to be the one that was left out. Some of them became angry at me when I sat down with my old party to start a new campaign. Some of them aren't talking to me right now. The point of the game is to sit down with your friends and have a great time, maybe kill a young green dragon or two, but now people are mad at me for not including them.

Maybe its just me, but when you have to lie and play behind other people's backs, I'm not having fun any more. I've gotten to the point where I almost want to quit playing, indefinitely, because its stressing me out that much. But I know its not the game, its the players that are ruining it for me.

I didn't post this to ask for advice on my situation. I'm tough enough to just tell them "no." What I'd like is for people to post their reasons on why they believe Pathfinder is so fun. Stories of great times around the table. Because I want to be reminded why I don't want to give up on playing this great game. I want to hear how fun it can be.