Queen Ileosa Arabasti

Imzel Stayanoga's page

56 posts. Alias of bdk86.


Race

Human (Rashemi)

Classes/Levels

Witch 1

Gender

Female

Size

Medium

Age

20

Alignment

Neutral Good

Deity

Chauntea

Languages

Common, Sylvan, Rashemi, Draconic, Elven

Strength 9
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 12
Charisma 12

About Imzel Stayanoga

HP:8 (1d6+2) Spd:30 ft
AC:12 (+2 DEX); touch 12, flat-footed 10
SAVES:Fort +1 Ref +4 Will +3
BAB:+0 CMB:-1 CMD: 11

Weapons/Attacks:
+2 Melee Dagger (1d4-1; 19-20/x2)
+2 Ranged Light Crossbow (1d8;x2)

Skills:
Craft (alchemy) +5, Heal +5, Knowledge (Arcana) +9, Knowledge (Nature) +9, Knowledge (History) +9, Perception +1 (+3 w/Familiar), Sense Motive +1 (+3 w/ Familiar) Spellcraft +9, Use Magic Device +5

Class Features:
Class Features: Cantrips, Witch's Familiar (Fox), Patron (Elements), Hex (Healing)

Healing Hex (Su): A witch can soothe the wounds of those she touches. This acts as a cure light wounds spell, using the witch’s caster level. Once a creature has benefited from the healing hex, it cannot benefit from it again for 24 hours. At 5th level, this hex acts like cure moderate wounds.


Feats & Traits:
Feats: Weapon Finesse, Spell Focus (Evocation)

Traits: Sacred Touch, Voracious Mind


Spells Prepared:
Spells Prepared (3/2; DC 14+Spell Level, DC 15+Spell Level Evocation)

Equipment:
Traveler's Clothing 5#
Mask 1#
Spell Component Pouch2#
Dagger 1#
Light Crossbow 4#
10 Bolts 1#
Backpack 4#
Bedroll 5#
3 Days Trail Rations 2#
50 GP, 6 SP

Total Encumbrance: 26 lbs (Light Load: 30#s)


Arget, Fox Familiar:

Tiny animal
Initiative +3
Senses low-light vision, scent

AC 16, touch 15, flat-footed 11 (+3 Dex, +2 size, +1 Natural)
HP 4
Saves:Fort +1, Ref +5, Will +1
Speed: 40 ft.
Atk: -1 melee bite (1d3-1)
Attributes: Str 9, Dex 17, Con 11, Int 2, Wis 12, Cha 6
BAB +0; CMB -1; CMD 13 (15 vs. trip)
Feats: Skill Focus (Perception)
Skills: Acrobatics +3 (+11 jumping), Hide +11, Perception +8, Stealth +11, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent
Special: Alertness, Improved Evasion, Share Spells, Empathic Link

Spells Known: 0-Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Guidance, Light, Mending, Message, Putrefy Food and Drink, Read Magic, Resistance, Spark, Stabilize, Touch of Fatigue; 1st-Mage Armor, Ray of Enfeeblement, Burning Hands, Chill Touch, Obscuring Mist, Enlarge Person, Cause Fear