Chuffy Lickwound

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I want to craft an Enlarge Person magic Item for a party member. Would be a command word item cast at 10th level, so spell level x caster level x 1,800 = 18,000gp base price.

What confuses me is charges per day. The book says to divide the base price by (5÷charges per day). So if I want it to have 5 charges per day, 5÷5=1, so 18,000gp÷1=18,000gp. But if I want it to have 1 charge per day, 5÷1=5, so 18,000gp÷5=3,600gp. Why would an item with more charges per day cost less? I'm clearly doing something wrong.


1) If I choose the Time trait to halve the time, does that mean I can travel there and regain spells with material plane equivalent of 4 hours rest?

2) Can I halve the time again by casting it again?

3) Say I choose timeless. I understand timeless wouldn't work for resting for spells, but say I travel there to make an item worth 200k. I stay until the item is complete, 200 days. What exactly happens when I come back? Do I immediately starve to death?