Priestess of Nethys

Illyri's page

80 posts. Alias of Sawyer Masonjones.


Race

Half Elf

Classes/Levels

Rogue 3 HP 23/23 | AC 18(19 w/ Combat Expertise) (17 w/ belly warmer) T 15(16) FF 13 (11 w/belly warmer)| F 2 R 8 W 1 (+2 against mind affecting and poisons) | CMB +2 CMD 17| Initiative 5 | Perception +6 Sense Motive +7

Gender

Female

Size

5'10"

Age

20

Alignment

CN

Languages

Languages: Common, Elven, Dwarven, Halfling, Draconic, Goblin

Strength 10
Dexterity 20
Constitution 12
Intelligence 16
Wisdom 11
Charisma 12

About Illyri

10/20/12/16/11/12
HP 23
AC 18(19 w/ Combat Expertise, +1 against Blades) T 15(16) FF 13
F 2 R 8 W 1 (+2 against mind affecting and poisons)

Traits: Cunning Word Play (int to bluff), Threatening Defender (reduces combat expertise penalty by one), Unlearned (Engineering), Trapfinding (+1 to disable device and can disarm magical traps)

Feats: Combat Expertise, Finesse Rogue, TWF

Features: Burglar and Knife Master Archetypes, Sneak 2d8 on light blades, 2d4 else, Hidden Blade, Evasion, Blade Sense +1

Racial Traits: +2 to Bluff, Intimidate, and Sense Motive. Resistance. Survival and Heal as class skills (Orphan changlings are cast out of society or forced to live off the streets causes some learn to be self sufficient to survive, and never learn the skills of language and disguise they would have learned from their parents.)

Skills: Acrobatics 10 (2)
Climb 4(1)
Appraise 7(1)
Bluff 12(3)
Craft Trap 7 (1) (+2 with mk tools)
Diplomacy 6 (7 to gather information)(2)
Disable Device 12 (14 w/ mk tools)(3)
Disguise 15(1)
Escape Artist 10 (2)
Heal 4 (1) (+2 with kit)
Intimidate 8(2)
K Local 8 (2 Stormreach and Lhazaar Principalities)
Linguistics 8(2)
Perception 6 (3)
Sense Motive 7(2)
Perform Dance 5(1)
Stealth 13(3)
Survival 4 (1)
Sleight of Hand 11(2) (+2 to hide objects on person) (+1/2 level to hide light weapons)
Swim 4(1)
UMD 5(1)

Languages: Common, Elven, Dwarven, Halfling, Draconic, Goblin

Attacks:
Masterwork Daggers +8 1d4 19-20 x2 (+6, +6 on TWF)
Masterwork Light Crossbow +8 1d8 19-20 x2 80ft
Throwing dagger +7 1d4 19-20 x2 10ft range

Equipment:
Masterwork Studded Leather (20)
Masterwork Dagger (1)
Masterwork Dagger (1)
Masterwork Backpack (4)
Masterwork Thieves' Tools (2)
Masterwork Trapmaker's tools (5)
Decoy Thieves' Tools ( 2)
Belly Warmer (1) (Worn)
Silk Rope ( 5)
Healer's Kit (1)
Grappling Hook (4)
Masterwork Light Crossbow ( 4)
20 bolts (1)
4 Throwing Daggers (8,4) (1 in each boot,2 on belt)
Belt Pouch (1, 1/2)
Pickpocket's Outfit (-,3) (+2 to hide objects on person) (Worn underneath)
Tear Away Courtier's Outfit w/ jewelery ( 6)
Tear Away Entertainer's outfit (4)
Tear Away Traveler's Clothes (5) (Worn)
Waterskin (4)
5 days rations ( 5)
flint and steel
Mess Kit (1)
Bedroll (5)
Journal (1)
Marked Cards x2 (-)
Weighted Dice, Superior (-)
Manacles (2)
Mirror (.5)
String
Caltrops (2)
2 Spring Loaded Wrist Sheath (10, 4) (Both have Masterwork Daggers)
Goblin Tooth
Identification Papers (For a Loren Nerson)
Identification Papers (For a Jackson Kragar)
Kragar's Ring (Gold with crimson dragonshard)
23 sp, 10 cp
Load: 84.5- Medium
43/86/130/130/260/650

Wishlist:

Quickchange Cloak
Mithral shirt
Handy Haversack/Bag Of Holding

Backstory:

I'm a thief. Always have been a thief, ever since I was a little girl on the streets of Stormreach. I started out picking pockets and stealing bread, but over the years I made a name for my self and made a few friends along the way. It was a good life, until a job went bad. But I suppose I should start from the beginning.

I never knew my father, but I suppose he was a changeling. And my memories of my mother, Nori, are dim at best. She was an "entertainer", and from what some have told me, a high class one. We lived a pretty good life, from what I can remember. A high class apartment, adorned with all sorts of fine paintings, valuables, and furniture. But it was not to last. I never quite figured out all the details of what happened to her, but I do know that she saw something she should have. And she was killed for it. Heh, like mother, like daughter now that I think of it.

All of the sudden, at the tender age of 6, my world was turned upside down. With my mother gone, I had no family and whatever what I was suppose to inherit never made it to me. Just like that, I was turned out on the streets. I remember those first few months vividly. Scrounge for food in dumpsters, stealing bread from carts. Occasionally some person would take kindly to me and feed me for a night, but other than that they were hungry, lonely times. But then I met Zach.

He was a small boy, with a mess of dirty blonde hair, emphasis on the dirty, and a lopsided grin. He was a urchin like me. We met when we both tried to pick the same pocket. Of course, the man saw felt us, with both our hands on his purse, so we did what we could - we ran. I tried to run back to my little hole, but Zach told me he knew a better place. He took me to his hideout and introduced me to his gang of urchins - the Rat Pack, a place I would call home for most of my childhood. The Nest we called it. For years, we worked together to pick pockets, steal goods, and con people. First just to live on, but as time went on we went after larger and larger targets, knocking over stores, breaking into houses and the like. But always present was our rule - we never took anything they would miss and we didn't kill anyone to get what we wanted. And Zach and I were quite the pair as leaders of this group, we were quite successful. We eventually started dating. We'd probably be married by now...

After a decade of this, we had developed quite the reputation. People started coming to us to steal things for them. Most were wealthy or criminals wanting to steal some jewels or valuable they coveted. Sometimes though we got jobs stealing documents, or placing them. Most kept themselves anonymous. But we didn't really care. We were young fools, all wrapped up in the gold sitting in our laps. We were soon all very well off ourselves. I'd probably still be there, at the Nest, stealing my riches for my coin purse, if it wasn't for the Kundarak job.

The job seemed simple enough. Steal some sealed financial documents from the house of some dwarven banker of House Kundarak. We've done plenty of jobs just like this. We were wrong. The security on the house was much more than our employer let on. Alarms were set to activate as soon as the documents were taken. Guards and the target came down on us like a sack of bricks, forcing us to fight our way out. Zach and I did manage to get out alive, but only just, leaving our dead guards behind and the city guard on our tail. It would have been alright if we just got the money from the job, but we got greedy. This was our first mistake. We asked our employer for more money, in recompense for damages and the added danger. We needed money to get out of dodge. Zach figured that someone else may give us more money. But of course we needed to open them. Our second mistake. The documents held information and ledgers detailing a business of the worst kind - slavery. The man we stole from - the man we just killed - was going to reveal it all. We decided to do the right thing - finish the job for him. Our last mistake. Whoever employed us caught on to what we were trying to do and sent people after us to clean house. They tracked the Rat Pack down, killing every last one of them until it was just Zach and I. So we did the only thing we could - we ran. This time in different directions. He would run to go turn in the documents. I would run to secure passage out of Stormreach. We were to meet in a few hours, but he never came.

It's been a few years since then. I managed to hide myself well. Easy to do when you can change your face. I have been running for long time from place to place, but it has been years since I found any sign of someone trying to find me. Now I find myself in the Lhazaar Principalities, wondering what to do next.

She is 5'10" with long grey hair, and pale skin. Her eyes are a misty grey. However, her go to form is a half elf with midnight black hair with streaks of white, lightly tanned skin and grey eyes, the same color as her natural form, but with pupils. She normally wears a tight fitting white shirt with an open collar and tan pants with a double sided cloak, leather vest, a wide leather belt with an ornate buckle, gloves, and a belly warmer (Cloth and fine chain around belly) worn underneath. But she will sometimes wear much fancier garb when the situation requires it (normally to impersonate a noble) or a skimpy dancer's outfit when distraction is necessary. Whenever she thinks she needs the protection, she wears an exquisite set of tailor made dark red studded leather armor. She wears a golden necklace with a emerald inset and small silver earrings.

She is clever and sly, easily matching or exceeding most in battles of wits or verbal repartee, but as she has no formal education, she know little about the world. She has a biting and crude tongue, having grown up among thugs and ruffians, but she knows when to hold it. She is skilled with her twin daggers, using feints and flourishes to land deadly attacks while dodging theirs. She like fancy and pretty things, decadence, and the easy life, but she will be the first to become bored and restless when things become stagnant.

XP:300