About Idvellus Thaen
Male elf druid 1
Medium, Elf, Humanoid
Heritage ancient elf
Background nexian mystic
Perception +7; low-light vision
Languages Common, Draconic, Elven, Fey, Goblin, Osiriani, Wildsong
Skills Arcana +6, Crafting +6, Intimidation +3, Maelstrom Lore +6, Medicine +7, Nature +7, Occultism +6, Pathfinder Society Lore +6, Religion +7, Society +6, Survival +7
Str +0, Dex +2, Con +0, Int +3, Wis +4, Cha +0
Items leather armor, dagger, staff, backpack, bedroll, chalk (10), flint and steel, rations (1 week) (2), rope (50 feet), soap, torch (5), waterskin, familiar, purse (11 gp, 3 sp)
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AC 16; Fort +3; Ref +5; Will +9
HP 14
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Speed 30 feet
Melee [1] dagger +5 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P
Melee [1] staff +3 (two-hand (1d8), monk), Damage 1d4 B
Ranged [1] dagger +5 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4 P
Primal Druid Spells DC 17, attack +7; 1st heal, shockwave[LODM] Cantrips (1st) frostbite, ignition, needle darts[RE], rousing splash[RE], tangle vine
Occult Witch Spells DC 16, attack +6; Cantrips (1st) daze, void warp
Innate Spells DC 13, attack +3; Cantrips (1st) detect magic, light
Focus Spells 2 Focus Points, DC 17; 1st untamed form, untamed shift
Share Senses [1] (concentrate) Once every 10 minutes, you can use a single action with the concentrate trait to project your senses into your familiar. When you do, you lose all sensory information from your own body, but can sense through your familiar’s body for up to 1 minute. You can Dismiss this effect.
Ancestry Feats Otherworldly Magic
Class Feats Animal Empathy, Untamed Form, Witch Dedication
General Feats Pet, Shield Block
Skill Feats Arcane Sense
Other Abilities cantrip connection, druidic order, familiar, shield block, untamed, wildsong
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Spell book/Fomula Book
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1st
2nd
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Appearance
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TODO
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Behavior and Personality
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TODO
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You Might...
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[ol]
[li]Relate your personal identity with the mixture of elements within you, believing you have sides that befit each element.
[li]Work to harmonize or broker peace and understanding in the world around you.
[li]Be prone to bragging, both about your own accomplishments and those of your family or allies.
[li]Prepare for the worst while improvising as necessary, impressing your allies when you're able to handle anything that fate throws at you.
[li]Assume everything is connected on a deeper level, rather than be content with what you find on the surface.
[li]Obsess over a certain supernatural phenomenon, attempting to tie everything back to it.
[/ol]
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Others Probably...
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[ul]
[li]Rely on you for your elemental abilities and expertise.
[li]Think you must be descended from a janni, if they recognize that you are a geniekin at all.
[li]Assume your position at the nexus of opposing elements means you are a neutral diplomat.
[li]Look to you to learn the weaknesses of a supernatural threat when one rears its head. Even when your explanations are invented on the fly, they just seem to work.
[li]Rely on you to come up with a solution when the situation seems hopeless.
[li]Mistake you for a common wizard or magician.
[/ul]
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Edicts
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TODO
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Anathema
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TODO
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Background
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TODO
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Concept
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Mage of the Wild. Idvellus is styled as a wizard of a different spell tradition.
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Botting
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TODO
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References
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Build:
Spells: